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comment out sensor/shrieker code
doesn't work well enough yet
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@ -22,6 +22,7 @@ local adjacents = {
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vector.new(0,0,-1),
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}
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--[[
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local function sensor_action(p,tp)
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local s = minetest.find_node_near(p,SPREAD_RANGE,{"mcl_sculk:shrieker"})
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local n = minetest.get_node(s)
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@ -65,6 +66,7 @@ walkover.register_global(function(pos, node, player)
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minetest.after(SENSOR_DELAY,sensor_action,s,pos)
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end
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end)
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--]]
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local function get_node_xp(pos)
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local meta = minetest.get_meta(pos)
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@ -225,6 +227,7 @@ minetest.register_node("mcl_sculk:catalyst", {
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_mcl_silk_touch_drop = true,
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})
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--[[
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minetest.register_node("mcl_sculk:sensor", {
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description = S("Sculk Sensor"),
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tiles = {
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@ -261,3 +264,4 @@ minetest.register_node("mcl_sculk:shrieker", {
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_mcl_hardness = 3,
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_mcl_silk_touch_drop = true,
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})
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--]]
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