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Add node breaking logic to twisting vines and weeping vines
breaking twisting vines will break the ones above them, breaking weeping vines breaks the ones below them
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@ -149,6 +149,16 @@ minetest.register_node("mcl_crimson:twisting_vines", {
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end
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return itemstack
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end,
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--breaking twisting vines breaks the vines above logic
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on_dig = function(pos, node, digger)
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local above = {x=pos.x, y=pos.y+1, z=pos.z}
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local abovenode = minetest.get_node(above)
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minetest.node_dig(pos, node, digger)
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if abovenode.name == node.name and (not mcl_core.check_vines_supported(above, abovenode)) then
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minetest.registered_nodes[node.name].on_dig(above, node, digger)
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end
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end,
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drop = {
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max_items = 1,
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items = {
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@ -216,6 +226,17 @@ minetest.register_node("mcl_crimson:weeping_vines", {
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end
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return itemstack
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end,
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--breaking weeping vines breaks the vines below logic
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on_dig = function(pos, node, digger)
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local below = {x=pos.x, y=pos.y-1, z=pos.z}
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local belownode = minetest.get_node(below)
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minetest.node_dig(pos, node, digger)
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if belownode.name == node.name and (not mcl_core.check_vines_supported(below, belownode)) then
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minetest.registered_nodes[node.name].on_dig(below, node, digger)
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end
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end,
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drop = {
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max_items = 1,
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items = {
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