Remove redundant frosted ice from creative

This commit is contained in:
Wuzzy 2017-01-09 05:04:09 +01:00
parent 889609c4d5
commit 6f5a721b19

@ -2070,6 +2070,10 @@ for i=0,3 do
end
end
end
local creative = 1
if i == 0 then
creative = 0
end
minetest.register_node("default:frosted_ice_"..i, {
description = "Frosted Ice",
drawtype = "glasslike",
@ -2078,7 +2082,7 @@ for i=0,3 do
paramtype = "light",
use_texture_alpha = true,
stack_max = 64,
groups = {cracky=2, frosted_ice=1},
groups = {cracky=2, frosted_ice=1, not_in_creative_inventory=creative},
drop = "",
sounds = default.node_sound_glass_defaults(),
on_construct = function(pos)