mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-12-27 03:37:31 +01:00
Add simple torch API
This commit is contained in:
parent
e477bbb891
commit
70e529be4d
@ -3,30 +3,42 @@
|
|||||||
-- 3d torch part
|
-- 3d torch part
|
||||||
--
|
--
|
||||||
|
|
||||||
minetest.register_node("torches:torch", {
|
mcl_torches = {}
|
||||||
description = "Torch",
|
|
||||||
|
mcl_torches.register_torch = function(substring, description, icon, mesh_floor, mesh_wall, tiles, light, groups, sounds)
|
||||||
|
local itemstring = "torches:"..substring
|
||||||
|
local itemstring_wall = "torches:"..substring.."_wall"
|
||||||
|
|
||||||
|
if light == nil then light = 14 end
|
||||||
|
if mesh_floor == nil then mesh_floor = "torch_floor.obj" end
|
||||||
|
if mesh_wall == nil then mesh_wall = "torch_wall.obj" end
|
||||||
|
if groups == nil then groups = {} end
|
||||||
|
|
||||||
|
groups.attached_node = 1
|
||||||
|
groups.torch = 1
|
||||||
|
groups.dig_by_water = 1
|
||||||
|
|
||||||
|
minetest.register_node(itemstring, {
|
||||||
|
description = description,
|
||||||
drawtype = "mesh",
|
drawtype = "mesh",
|
||||||
mesh = "torch_floor.obj",
|
mesh = mesh_floor,
|
||||||
inventory_image = "default_torch_on_floor.png",
|
inventory_image = icon,
|
||||||
wield_image = "default_torch_on_floor.png",
|
wield_image = icon,
|
||||||
tiles = {{
|
tiles = tiles,
|
||||||
name = "default_torch_on_floor_animated.png",
|
|
||||||
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3}
|
|
||||||
}},
|
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "wallmounted",
|
paramtype2 = "wallmounted",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
liquids_pointable = false,
|
liquids_pointable = false,
|
||||||
light_source = 14,
|
light_source = light,
|
||||||
groups = {choppy=2, dig_immediate=3, attached_node=1, torch=1, dig_by_water=1, deco_block=1},
|
groups = groups,
|
||||||
drop = "torches:torch",
|
drop = itemstring,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "wallmounted",
|
type = "wallmounted",
|
||||||
wall_top = {-1/16, -2/16, -1/16, 1/16, 0.5, 1/16},
|
wall_top = {-1/16, -2/16, -1/16, 1/16, 0.5, 1/16},
|
||||||
wall_bottom = {-1/16, -0.5, -1/16, 1/16, 2/16, 1/16},
|
wall_bottom = {-1/16, -0.5, -1/16, 1/16, 2/16, 1/16},
|
||||||
},
|
},
|
||||||
sounds = mcl_core.node_sound_wood_defaults(),
|
sounds = sounds,
|
||||||
node_placement_prediction = "",
|
node_placement_prediction = "",
|
||||||
on_place = function(itemstack, placer, pointed_thing)
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
if pointed_thing.type ~= "node" then
|
if pointed_thing.type ~= "node" then
|
||||||
@ -66,42 +78,40 @@ minetest.register_node("torches:torch", {
|
|||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("torches:torch_wall", {
|
local groups_wall = table.copy(groups)
|
||||||
|
groups_wall.torch = 2
|
||||||
|
|
||||||
|
minetest.register_node(itemstring_wall, {
|
||||||
drawtype = "mesh",
|
drawtype = "mesh",
|
||||||
mesh = "torch_wall.obj",
|
mesh = mesh_wall,
|
||||||
tiles = {{
|
tiles = tiles,
|
||||||
name = "default_torch_on_floor_animated.png",
|
|
||||||
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3}
|
|
||||||
}},
|
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "wallmounted",
|
paramtype2 = "wallmounted",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
light_source = 14,
|
light_source = light,
|
||||||
groups = {choppy=2, dig_immediate=3, not_in_creative_inventory=1, attached_node=1, torch=1, dig_by_water=1},
|
groups = groups_wall,
|
||||||
drop = "torches:torch",
|
drop = itemstring,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "wallmounted",
|
type = "wallmounted",
|
||||||
wall_top = {-0.1, -0.1, -0.1, 0.1, 0.5, 0.1},
|
wall_top = {-0.1, -0.1, -0.1, 0.1, 0.5, 0.1},
|
||||||
wall_bottom = {-0.1, -0.5, -0.1, 0.1, 0.1, 0.1},
|
wall_bottom = {-0.1, -0.5, -0.1, 0.1, 0.1, 0.1},
|
||||||
wall_side = {-0.5, -0.3, -0.1, -0.2, 0.3, 0.1},
|
wall_side = {-0.5, -0.3, -0.1, -0.2, 0.3, 0.1},
|
||||||
},
|
},
|
||||||
sounds = mcl_core.node_sound_wood_defaults(),
|
sounds = sounds,
|
||||||
})
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
mcl_torches.register_torch("torch", "Torch", "default_torch_on_floor.png",
|
||||||
|
"torch_floor.obj", "torch_wall.obj",
|
||||||
|
{{
|
||||||
|
name = "default_torch_on_floor_animated.png",
|
||||||
|
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3}
|
||||||
|
}},
|
||||||
|
14,
|
||||||
|
{dig_immediate=3, torch=1, dig_by_water=1, deco_block=1},
|
||||||
|
mcl_core.node_sound_wood_defaults())
|
||||||
|
|
||||||
minetest.register_lbm({
|
|
||||||
name = "torches:convert_wallmounted",
|
|
||||||
nodenames = {"torches:torch", "torches:floor", "torches:wall"},
|
|
||||||
action = function(pos, node)
|
|
||||||
if node.param2 >= 2 then
|
|
||||||
minetest.set_node(pos, {name = "torches:torch_wall",
|
|
||||||
param2 = node.param2})
|
|
||||||
else
|
|
||||||
minetest.set_node(pos, {name = "torches:torch",
|
|
||||||
param2 = node.param2})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "torches:torch 4",
|
output = "torches:torch 4",
|
||||||
|
Loading…
Reference in New Issue
Block a user