mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-12-04 16:53:46 +01:00
Replace _puncher with _owner, rework projectile code to make _owner a string, copy mcl_util.gen_uuid() from minecart branch, add mcl_util.get_entity_id(), fix crash
This commit is contained in:
parent
c052aa6824
commit
7266eb7fd7
@ -706,3 +706,26 @@ function mcl_util.trace_nodes(pos, dir, allowed_nodes, limit)
|
|||||||
|
|
||||||
return nil, limit, nil
|
return nil, limit, nil
|
||||||
end
|
end
|
||||||
|
function mcl_util.gen_uuid()
|
||||||
|
-- Generate a random 128-bit ID that can be assumed to be unique
|
||||||
|
-- To have a 1% chance of a collision, there would have to be 1.6x10^76 IDs generated
|
||||||
|
-- https://en.wikipedia.org/wiki/Birthday_problem#Probability_table
|
||||||
|
local u = {}
|
||||||
|
for i = 1,16 do
|
||||||
|
u[#u + 1] = string.format("%02X",math.random(1,255))
|
||||||
|
end
|
||||||
|
return table.concat(u)
|
||||||
|
end
|
||||||
|
function mcl_util.get_entity_id(entity)
|
||||||
|
if entity:is_player() then
|
||||||
|
return entity:get_player_name()
|
||||||
|
else
|
||||||
|
local le = entity:get_luaentity()
|
||||||
|
local id = le._uuid
|
||||||
|
if not id then
|
||||||
|
id = mcl_util.gen_uuid()
|
||||||
|
le._uuid = id
|
||||||
|
end
|
||||||
|
return id
|
||||||
|
end
|
||||||
|
end
|
||||||
|
@ -414,7 +414,7 @@ function mcl_mobs.register_arrow(name, def)
|
|||||||
allow_punching = function(self, entity_def, projectile_def, object)
|
allow_punching = function(self, entity_def, projectile_def, object)
|
||||||
if def.allow_punching and not def.allow_punching(self, entity_def, projectile_def, object) then return false end
|
if def.allow_punching and not def.allow_punching(self, entity_def, projectile_def, object) then return false end
|
||||||
if self.timer > 2 then return true end
|
if self.timer > 2 then return true end
|
||||||
if self._owner and object == self._owner.object then return false end
|
if self._owner and mcl_util.get_entity_id(object) == self._owner then return false end
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end,
|
end,
|
||||||
@ -460,7 +460,7 @@ function mcl_mobs.register_arrow(name, def)
|
|||||||
on_punch = def.on_punch or function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
|
on_punch = def.on_punch or function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
|
||||||
local vel = self.object:get_velocity():length()
|
local vel = self.object:get_velocity():length()
|
||||||
self.object:set_velocity(dir * vel)
|
self.object:set_velocity(dir * vel)
|
||||||
self._puncher = puncher
|
self._owner = mcl_util.get_entity_id(puncher)
|
||||||
end,
|
end,
|
||||||
automatic_face_movement_dir = def.rotate
|
automatic_face_movement_dir = def.rotate
|
||||||
and (def.rotate - (math.pi / 180)) or false,
|
and (def.rotate - (math.pi / 180)) or false,
|
||||||
|
@ -133,8 +133,8 @@ mcl_mobs.register_arrow("mobs_mc:fireball", {
|
|||||||
}, nil)
|
}, nil)
|
||||||
mcl_mobs.mob_class.boom(self,self.object:get_pos(), 1, true)
|
mcl_mobs.mob_class.boom(self,self.object:get_pos(), 1, true)
|
||||||
local ent = mob:get_luaentity()
|
local ent = mob:get_luaentity()
|
||||||
if (not ent or ent.health <= 0) and self._puncher and name == "mobs_mc:ghast" then
|
if (not ent or ent.health <= 0) and self._owner and minetest.get_player_by_name(self._owner) and name == "mobs_mc:ghast" then
|
||||||
awards.unlock(self._puncher:get_player_name(), "mcl:fireball_redir_serv")
|
awards.unlock(self._owner, "mcl:fireball_redir_serv")
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
|
@ -43,7 +43,7 @@ local arrow_entity = {
|
|||||||
_fire_damage_resistant = true,
|
_fire_damage_resistant = true,
|
||||||
|
|
||||||
_save_fields = {
|
_save_fields = {
|
||||||
"last_pos", "startpos", "damage", "is_critical", "stuck", "stuckin", "stuckin_player", "time_in_air",
|
"last_pos", "startpos", "damage", "is_critical", "stuck", "stuckin", "stuckin_player", "time_in_air", "vl_projectile",
|
||||||
},
|
},
|
||||||
|
|
||||||
_startpos=nil,
|
_startpos=nil,
|
||||||
@ -163,10 +163,6 @@ local arrow_entity = {
|
|||||||
out[field] = self["_"..field]
|
out[field] = self["_"..field]
|
||||||
end
|
end
|
||||||
|
|
||||||
if self._owner then
|
|
||||||
out._owner = self._owner:get_player_name()
|
|
||||||
end
|
|
||||||
|
|
||||||
return minetest.serialize(out)
|
return minetest.serialize(out)
|
||||||
end,
|
end,
|
||||||
on_activate = function(self, staticdata, dtime_s)
|
on_activate = function(self, staticdata, dtime_s)
|
||||||
@ -183,11 +179,9 @@ local arrow_entity = {
|
|||||||
self["_"..field] = data[field]
|
self["_"..field] = data[field]
|
||||||
end
|
end
|
||||||
|
|
||||||
local vl_projectile_data = {}
|
if not self._vl_projectile then
|
||||||
if data._owner then
|
self._vl_projetile = {}
|
||||||
vl_projectile_data.owner = minetest.get_player_by_name(data._owner)
|
|
||||||
end
|
end
|
||||||
self._vl_projectile = vl_projectile_data
|
|
||||||
|
|
||||||
if data.shootername then
|
if data.shootername then
|
||||||
local shooter = minetest.get_player_by_name(data.shootername)
|
local shooter = minetest.get_player_by_name(data.shootername)
|
||||||
|
@ -329,19 +329,19 @@ vl_projectile.register("mcl_fishing:flying_bobber_entity", {
|
|||||||
},
|
},
|
||||||
collides_with = { "group:liquid" },
|
collides_with = { "group:liquid" },
|
||||||
on_collide_with_solid = function(self, pos, node)
|
on_collide_with_solid = function(self, pos, node)
|
||||||
if not self._last_pos then return end
|
|
||||||
|
|
||||||
local last_pos = self._last_pos
|
|
||||||
local player = self._owner
|
local player = self._owner
|
||||||
|
|
||||||
self._remove = true
|
self._remove = true
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
|
|
||||||
|
-- Make sure the player field is valid for when we create the floating bobber
|
||||||
|
if not player then return end
|
||||||
|
|
||||||
local def = minetest.registered_nodes[node.name]
|
local def = minetest.registered_nodes[node.name]
|
||||||
if not def then return end
|
if not def then return end
|
||||||
|
|
||||||
if def.walkable or def.liquidtype == "flowing" or def.liquidtype == "source" then
|
if def.walkable or def.liquidtype == "flowing" or def.liquidtype == "source" then
|
||||||
local ent = minetest.add_entity(last_pos, "mcl_fishing:bobber_entity"):get_luaentity()
|
local ent = minetest.add_entity(pos, "mcl_fishing:bobber_entity"):get_luaentity()
|
||||||
ent.player = player
|
ent.player = player
|
||||||
ent.child = true
|
ent.child = true
|
||||||
end
|
end
|
||||||
|
@ -51,7 +51,7 @@ vl_projectile.register("mcl_throwing:egg_entity",{
|
|||||||
vl_projectile.collides_with_entities,
|
vl_projectile.collides_with_entities,
|
||||||
},
|
},
|
||||||
allow_punching = function(self, _, _, object)
|
allow_punching = function(self, _, _, object)
|
||||||
if self._owner == object:get_player_name() then
|
if self._owner == mcl_util.get_entity_id(object) then
|
||||||
return self.timer > 1
|
return self.timer > 1
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -125,7 +125,7 @@ vl_projectile.register("mcl_throwing:ender_pearl_entity",{
|
|||||||
"group:plant", "group:mushroom",
|
"group:plant", "group:mushroom",
|
||||||
},
|
},
|
||||||
allow_punching = function(self, _, _, object)
|
allow_punching = function(self, _, _, object)
|
||||||
if self._owner == object:get_player_name() then
|
if self._owner == mcl_util.get_entity_id(object) then
|
||||||
return self.timer > 1
|
return self.timer > 1
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -23,7 +23,7 @@ function mcl_throwing.throw(throw_item, pos, dir, velocity, thrower)
|
|||||||
local itemstring = ItemStack(throw_item):get_name()
|
local itemstring = ItemStack(throw_item):get_name()
|
||||||
local obj = vl_projectile.create(entity_mapping[itemstring], {
|
local obj = vl_projectile.create(entity_mapping[itemstring], {
|
||||||
pos = pos,
|
pos = pos,
|
||||||
owner = thrower,
|
owner_id = thrower,
|
||||||
dir = dir,
|
dir = dir,
|
||||||
velocity = velocity,
|
velocity = velocity,
|
||||||
drag = 3,
|
drag = 3,
|
||||||
|
@ -55,7 +55,7 @@ vl_projectile.register("mcl_throwing:snowball_entity", {
|
|||||||
vl_projectile.collides_with_entities,
|
vl_projectile.collides_with_entities,
|
||||||
},
|
},
|
||||||
allow_punching = function(self, _, _, object)
|
allow_punching = function(self, _, _, object)
|
||||||
if self._owner == object:get_player_name() then
|
if self._owner == mcl_util.get_entity_id(object) then
|
||||||
return self.timer > 1
|
return self.timer > 1
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -80,8 +80,8 @@ function mod.update_projectile(self, dtime)
|
|||||||
|
|
||||||
-- Update entity timer and remove expired projectiles
|
-- Update entity timer and remove expired projectiles
|
||||||
self.timer = (self.timer or 0) + dtime
|
self.timer = (self.timer or 0) + dtime
|
||||||
local maximum_flight_time = entity_vl_projectile.maximum_time
|
local maximum_flight_time = entity_vl_projectile.maximum_time or 300
|
||||||
if self.timer > maximum_flight_time then
|
if (self.timer or 0) > maximum_flight_time then
|
||||||
self.removed = true
|
self.removed = true
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
return
|
return
|
||||||
@ -591,7 +591,11 @@ function mod.create(entity_id, options)
|
|||||||
|
|
||||||
-- Update projectile parameters
|
-- Update projectile parameters
|
||||||
local luaentity = obj:get_luaentity()
|
local luaentity = obj:get_luaentity()
|
||||||
luaentity._owner = options.owner
|
if options.owner_id then
|
||||||
|
luaentity._owner = options.owner_id
|
||||||
|
else
|
||||||
|
luaentity._owner = mcl_util.get_entity_id(options.owner)
|
||||||
|
end
|
||||||
luaentity._starting_velocity = obj:get_velocity()
|
luaentity._starting_velocity = obj:get_velocity()
|
||||||
luaentity._vl_projectile = {
|
luaentity._vl_projectile = {
|
||||||
extra = options.extra,
|
extra = options.extra,
|
||||||
|
Loading…
Reference in New Issue
Block a user