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Remove chat_rewirte
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parent
8add934a48
commit
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@ -1,110 +0,0 @@
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local init = os.clock()
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-- config zone {{{
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formats = {
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-- ["MATCH"] = {"FORMAT" COLOR PRIV}, --
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["#(.+)"] = {"*** %s: %s ***", 0xFFFF00, "server"},
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}
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DEFAULT_FORMAT = "%s: %s"
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DEFAULT_COLOR = 0xEEF3EE
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GM_PREFIX = "[Admin] "
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MESSAGES_ON_SCREEN = 10
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MAX_LENGTH = 100
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LEFT_INDENT = 0.01
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TOP_INDENT = 0.92
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FONT_WIDTH = 12
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FONT_HEIGHT = 24
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-- config zone }}}
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firsthud = nil
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function addMessage(player, new_text, new_color)
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local temp_text
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local temp_color
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local hud
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for id = firsthud, (firsthud+MESSAGES_ON_SCREEN-1) do
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hud = player:hud_get(id)
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if hud and hud.name == "chat" then
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temp_text = hud.text
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temp_color = hud.number
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player:hud_change(id, "number", new_color)
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player:hud_change(id, "text", new_text)
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new_text = temp_text
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new_color = temp_color
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end
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end
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end
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function sendMessage(player, message, color)
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local splitter
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while message:len() > MAX_LENGTH do
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splitter = string.find (message, " ", MAX_LENGTH)
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if splitter == nil then
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splitter = MAX_LENGTH
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end
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addMessage(player, message:sub(0,splitter), color)
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message = message:sub(splitter+1)
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end
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addMessage(player, message, color)
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end
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minetest.register_on_joinplayer(function(player)
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minetest.after(2, function(player)
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for i = 1, MESSAGES_ON_SCREEN do
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local hud_id = player:hud_add({
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hud_elem_type = "text",
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text = "",
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position = {x = LEFT_INDENT, y = TOP_INDENT},
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name = "chat",
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scale = {x=500, y=50},
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number = 0xFFFFFF,
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item = 0,
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direction = 0,
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alignment = {x=1, y=0},
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offset = {x=0, y=-i*FONT_HEIGHT}
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})
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if not firsthud then
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firsthud = hud_id
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end
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end
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end, player)
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end)
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minetest.register_on_chat_message(function(name, message)
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fmt = DEFAULT_FORMAT
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color = DEFAULT_COLOR
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pl = minetest.get_player_by_name(name)
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pls = minetest.get_connected_players()
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-- formats (see config zone)
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for m, f in pairs(formats) do
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submes = string.match(message, m)
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if submes then
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if not f[3] then -- if PRIV==nil
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fmt = f[1]
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color = f[2]
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break
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elseif minetest.check_player_privs(name, {[f[3]]=true}) then
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fmt = f[1]
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color = f[2]
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break
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end
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end
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end
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if not submes then
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submes = message
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end
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if minetest.check_player_privs(name, {["server"]=true,}) then
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name = GM_PREFIX .. name
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end
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for i = 1, #pls do
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sendMessage(pls[i], string.format(fmt, name, submes), color)
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end
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return true
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end)
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local time_to_load= os.clock() - init
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print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load))
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