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Update bed formspec
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@ -199,11 +199,11 @@ end
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local function update_formspecs(finished)
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local function update_formspecs(finished)
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local ges = #minetest.get_connected_players()
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local ges = #minetest.get_connected_players()
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local form_n = "size[8,15;true]"
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local form_n = "size[6,5;true]"
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local all_in_bed = ges == player_in_bed
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local all_in_bed = ges == player_in_bed
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local night_skip = is_night_skip_enabled()
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local night_skip = is_night_skip_enabled()
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local button_leave = "button_exit[2,12;4,0.75;leave;"..F(S("Leave bed")).."]"
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local button_leave = "button_exit[1,3;4,0.75;leave;"..F(S("Leave bed")).."]"
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local button_abort = "button_exit[2,12;4,0.75;leave;"..F(S("Abort sleep")).."]"
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local button_abort = "button_exit[1,3;4,0.75;leave;"..F(S("Abort sleep")).."]"
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local bg_presleep = "bgcolor[#00000080;true]"
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local bg_presleep = "bgcolor[#00000080;true]"
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local bg_sleep = "bgcolor[#000000FF;true]"
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local bg_sleep = "bgcolor[#000000FF;true]"
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@ -227,7 +227,7 @@ local function update_formspecs(finished)
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form_n = form_n .. bg_presleep
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form_n = form_n .. bg_presleep
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form_n = form_n .. button_leave
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form_n = form_n .. button_leave
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end
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end
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form_n = form_n .. "label[2.2,7.5;"..F(text).."]"
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form_n = form_n .. "label[1,1;"..F(text).."]"
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else
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else
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local text
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local text
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if night_skip then
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if night_skip then
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@ -239,7 +239,7 @@ local function update_formspecs(finished)
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form_n = form_n .. bg_presleep
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form_n = form_n .. bg_presleep
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form_n = form_n .. button_leave
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form_n = form_n .. button_leave
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end
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end
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form_n = form_n .. "label[2.2,7.5;"..F(text).."]"
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form_n = form_n .. "label[1,1;"..F(text).."]"
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end
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end
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for name,_ in pairs(mcl_beds.player) do
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for name,_ in pairs(mcl_beds.player) do
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