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synced 2024-11-20 09:53:46 +01:00
Allow saving R8G8B8 images as BW8
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376b6404b2
commit
759b0a188f
@ -39,7 +39,7 @@ for x = 1,6,1 do -- left to right
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pixels[z][x] = color
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end
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end
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tga_encoder.image(pixels):save("gradients_8bpp_raw.tga", {colors="BW", compression="RAW", pixel_depth=8})
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tga_encoder.image(pixels):save("gradient_8bpp_raw.tga", {colors="BW", compression="RAW", pixel_depth=8})
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local pixels = {}
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for x = 1,16,1 do -- left to right
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@ -59,6 +59,7 @@ for x = 1,16,1 do -- left to right
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end
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end
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local gradients = tga_encoder.image(pixels)
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gradients:save("gradients_8bpp_raw.tga", {colors="BW", compression="RAW", pixel_depth=8})
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gradients:save("gradients_16bpp_raw.tga", {colors="RGB", compression="RAW", pixel_depth=16})
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gradients:save("gradients_16bpp_rle.tga", {colors="RGB", compression="RLE", pixel_depth=16})
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gradients:save("gradients_24bpp_raw.tga", {colors="RGB", compression="RAW", pixel_depth=24})
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@ -84,4 +85,6 @@ for x = 1,512,1 do -- left to right
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pixels[z][x] = color
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end
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end
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tga_encoder.image(pixels):save("fractal_8bpp.tga", {colors="BW", pixel_depth=8})
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tga_encoder.image(pixels):save("fractal_16bpp.tga", {colors="RGB", pixel_depth=16})
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tga_encoder.image(pixels):save("fractal_24bpp.tga", {colors="RGB", pixel_depth=24})
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32
init.lua
32
init.lua
@ -12,6 +12,7 @@ function image:constructor(pixels)
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self.pixels = pixels
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self.width = #pixels[1]
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self.height = #pixels
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self.pixel_depth = #pixels[1][1]
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end
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function image:encode_colormap_spec()
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@ -69,7 +70,11 @@ function image:encode_data(properties)
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local pixel_depth = properties.pixel_depth
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if "BW" == colors and "RAW" == compression and 8 == pixel_depth then
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self:encode_data_bw8()
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if 1 == self.pixel_depth then
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self:encode_data_bw8_to_bw8_raw()
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elseif 3 == self.pixel_depth then
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self:encode_data_r8g8b8_to_bw8_raw()
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end
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elseif "RGB" == colors and 16 == pixel_depth then
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if "RAW" == compression then
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self:encode_data_a1r5g5b5_raw()
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@ -85,7 +90,8 @@ function image:encode_data(properties)
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end
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end
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function image:encode_data_bw8()
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function image:encode_data_bw8_to_bw8_raw()
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assert(1 == self.pixel_depth)
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local raw_pixels = {}
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for _, row in ipairs(self.pixels) do
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for _, pixel in ipairs(row) do
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@ -96,7 +102,26 @@ function image:encode_data_bw8()
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self.data = self.data .. table.concat(raw_pixels)
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end
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function image:encode_data_r8g8b8_to_bw8_raw()
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assert(3 == self.pixel_depth)
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local raw_pixels = {}
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for _, row in ipairs(self.pixels) do
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for _, pixel in ipairs(row) do
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-- see <https://alienryderflex.com/saturation.html>
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local gray = math.floor(
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0.299 * pixel[1] +
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0.587 * pixel[2] +
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0.114 * pixel[3]
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)
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local raw_pixel = string.char(gray)
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raw_pixels[#raw_pixels + 1] = raw_pixel
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end
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end
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self.data = self.data .. table.concat(raw_pixels)
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end
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function image:encode_data_a1r5g5b5_raw()
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assert(3 == self.pixel_depth)
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local raw_pixels = {}
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-- Sample depth rescaling is done according to the algorithm presented in:
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-- <https://www.w3.org/TR/2003/REC-PNG-20031110/#13Sample-depth-rescaling>
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@ -116,6 +141,7 @@ function image:encode_data_a1r5g5b5_raw()
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end
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function image:encode_data_a1r5g5b5_rle()
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assert(3 == self.pixel_depth)
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local colorword = nil
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local previous_r = nil
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local previous_g = nil
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@ -205,6 +231,7 @@ function image:encode_data_a1r5g5b5_rle()
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end
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function image:encode_data_r8g8b8_raw()
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assert(3 == self.pixel_depth)
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local raw_pixels = {}
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for _, row in ipairs(self.pixels) do
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for _, pixel in ipairs(row) do
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@ -216,6 +243,7 @@ function image:encode_data_r8g8b8_raw()
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end
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function image:encode_data_r8g8b8_rle()
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assert(3 == self.pixel_depth)
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local previous_r = nil
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local previous_g = nil
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local previous_b = nil
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