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Remove weird witch hut debug stuff
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@ -1084,7 +1084,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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end
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-- Witch hut
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if ground_y <= 0 and (nn == "mcl_core:dirt" or n == "mcl_core:redsand") then
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if ground_y <= 0 and nn == "mcl_core:dirt" then
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local prob = minecraft_chunk_probability(64, minp, maxp)
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if math.random(1, prob) == 1 then
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@ -1159,9 +1159,6 @@ minetest.register_on_generated(function(minp, maxp, seed)
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end
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end
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end
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minetest.set_node(p1, {name="mcl_wool:white"})
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minetest.set_node(p2, {name="mcl_wool:black"})
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end
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end
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end
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