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Update some tooltips
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@ -73,7 +73,7 @@ local dragon_breath_def = {
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local healing_def = {
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local healing_def = {
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name = "healing",
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name = "healing",
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description = S("Healing Potion"),
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description = S("Healing Potion"),
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_tt = S("+4 HP"),
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_tt = S("+2 Hearts"),
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_longdesc = S("Drink to heal yourself"),
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_longdesc = S("Drink to heal yourself"),
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image = potion_image("#CC0000"),
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image = potion_image("#CC0000"),
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on_use = function (itemstack, user, pointed_thing)
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on_use = function (itemstack, user, pointed_thing)
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@ -87,7 +87,7 @@ local healing_def = {
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local healing_2_def = table.copy(healing_def)
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local healing_2_def = table.copy(healing_def)
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healing_2_def.name = "healing_2"
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healing_2_def.name = "healing_2"
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healing_2_def.description = S("Healing Potion II")
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healing_2_def.description = S("Healing Potion II")
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healing_2_def._tt = S("+8 HP")
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healing_2_def._tt = S("+4 Hearts")
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healing_2_def.on_use = function (itemstack, user, pointed_thing)
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healing_2_def.on_use = function (itemstack, user, pointed_thing)
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mcl_potions.healing_func(user, 8)
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mcl_potions.healing_func(user, 8)
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minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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@ -110,7 +110,7 @@ local harming_def = {
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end
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end
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}
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}
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local harming_2_def = table.copy(healing_def)
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local harming_2_def = table.copy(harming_def)
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harming_2_def.name = "harming_2"
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harming_2_def.name = "harming_2"
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harming_2_def.description = S("Harming Potion II")
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harming_2_def.description = S("Harming Potion II")
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harming_2_def._tt = S("-6 Hearts")
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harming_2_def._tt = S("-6 Hearts")
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@ -121,16 +121,13 @@ harming_2_def.on_use = function (itemstack, user, pointed_thing)
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return itemstack
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return itemstack
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end
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end
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register_potion(awkward_def)
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register_potion(mundane_def)
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register_potion(thick_def)
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register_potion(dragon_breath_def)
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register_potion(healing_def)
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register_potion(healing_2_def)
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register_potion(harming_def)
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register_potion(harming_2_def)
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local defs = { awkward_def, mundane_def, thick_def, dragon_breath_def,
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healing_def, healing_2_def, harming_def, harming_2_def}
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for _, def in ipairs(defs) do
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register_potion(def)
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end
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minetest.register_craftitem("mcl_potions:night_vision", {
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minetest.register_craftitem("mcl_potions:night_vision", {
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