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Minor refactor of oak biome trees
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@ -1613,7 +1613,7 @@ local function register_decorations()
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rotation = "random",
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})
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end
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-- Small classic oak (Forest, Flower Forest and Ice Plains)
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-- Small “classic” oak (many biomes)
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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@ -1730,6 +1730,32 @@ local function register_decorations()
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.004,
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biomes = {"Jungle", "JungleM"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.0004,
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biomes = {"JungleEdge", "JungleEdgeM"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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-- Rare balloon oak
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minetest.register_decoration({
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deco_type = "schematic",
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@ -1840,32 +1866,6 @@ local function register_decorations()
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rotation = "random",
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})
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-- Oak in Jungle / Jungle Edge
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.004,
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biomes = {"Jungle", "JungleM"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.0004,
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biomes = {"JungleEdge", "JungleEdgeM"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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-- Spruce
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local function quick_spruce(seed, offset, sprucename, biomes, y)
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if not y then
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