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Don't collect item too early
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@ -67,11 +67,10 @@ minetest.register_globalstep(function(dtime)
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--modified simplemobs api
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local pos1 = checkpos
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local pos2 = object:getpos()
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local vec = vector.subtract(pos1, pos2)
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vec = vector.add(pos2, vec)
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-- Move object to player
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local opos = object:getpos()
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local vec = vector.subtract(checkpos, opos)
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vec = vector.add(opos, vector.divide(vec, 2))
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object:moveto(vec)
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object:get_luaentity().physical_state = false
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@ -79,7 +78,6 @@ minetest.register_globalstep(function(dtime)
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physical = false
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})
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--fix eternally falling items
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minetest.after(0, function(object)
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local lua = object:get_luaentity()
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