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synced 2024-11-28 13:53:45 +01:00
Removed Unneed code and fixed description of Smoker
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29e18015b8
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@ -96,15 +96,6 @@ local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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if listname == "fuel" then
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if listname == "fuel" then
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-- Special case: empty bucket (not a fuel, but used for sponge drying)
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if stack:get_name() == "mcl_buckets:bucket_empty" then
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if inv:get_stack(listname, index):get_count() == 0 then
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return 1
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else
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return 0
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end
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end
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-- Test stack with size 1 because we burn one fuel at a time
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-- Test stack with size 1 because we burn one fuel at a time
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local teststack = ItemStack(stack)
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local teststack = ItemStack(stack)
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teststack:set_count(1)
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teststack:set_count(1)
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@ -152,9 +143,7 @@ end
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local function on_metadata_inventory_take(pos, listname, index, stack, player)
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local function on_metadata_inventory_take(pos, listname, index, stack, player)
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-- Award smelting achievements
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-- Award smelting achievements
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if listname == "dst" then
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if listname == "dst" then
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if stack:get_name() == "mcl_core:iron_ingot" then
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if stack:get_name() == "mcl_fishing:fish_cooked" then
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awards.unlock(player:get_player_name(), "mcl:acquireIron")
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elseif stack:get_name() == "mcl_fishing:fish_cooked" then
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awards.unlock(player:get_player_name(), "mcl:cookFish")
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awards.unlock(player:get_player_name(), "mcl:cookFish")
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end
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end
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give_xp(pos, player)
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give_xp(pos, player)
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@ -352,18 +341,6 @@ local function smoker_node_timer(pos, elapsed)
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inv:add_item("dst", cooked.item)
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inv:add_item("dst", cooked.item)
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inv:set_stack("src", 1, aftercooked.items[1])
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inv:set_stack("src", 1, aftercooked.items[1])
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-- Unique recipe: Pour water into empty bucket after cooking wet sponge successfully
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if inv:get_stack("fuel", 1):get_name() == "mcl_buckets:bucket_empty" then
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if srclist[1]:get_name() == "mcl_sponges:sponge_wet" then
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inv:set_stack("fuel", 1, "mcl_buckets:bucket_water")
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fuellist = inv:get_list("fuel")
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-- Also for river water
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elseif srclist[1]:get_name() == "mcl_sponges:sponge_wet_river_water" then
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inv:set_stack("fuel", 1, "mcl_buckets:bucket_river_water")
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fuellist = inv:get_list("fuel")
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end
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end
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srclist = inv:get_list("src")
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srclist = inv:get_list("src")
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src_time = 0
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src_time = 0
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@ -438,16 +415,16 @@ end
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minetest.register_node("mcl_smoker:smoker", {
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minetest.register_node("mcl_smoker:smoker", {
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description = S("Smoker"),
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description = S("Smoker"),
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_tt_help = S("Uses fuel to smelt or cook items"),
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_tt_help = S("A smoker is a type of furnace that cooks food items, similar to a furnace, but twice as fast."),
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_doc_items_longdesc = S("Smokers cook or smelt several items, using a furnace fuel, into something else."),
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_doc_items_longdesc = S("Smokers cook several items, using a furnace fuel, into something else, but twice as fast as a normal furnace"),
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_doc_items_usagehelp =
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_doc_items_usagehelp =
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S([[
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S([[
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Use the furnace to open the furnace menu.
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Use the smoker to open the furnace menu.
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Place a furnace fuel in the lower slot and the source material in the upper slot.
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Place a furnace fuel in the lower slot and the source material in the upper slot.
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The furnace will slowly use its fuel to smelt the item.
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The smoker will slowly use its fuel to smelt the item.
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The result will be placed into the output slot at the right side.
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The result will be placed into the output slot at the right side.
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]]).."\n"..
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]]).."\n"..
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S("Use the recipe book to see what you can smelt, what you can use as fuel and how long it will burn."),
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S("Use the recipe book to see what foods you can smelt, what you can use as fuel and how long it will burn."),
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_doc_items_hidden = false,
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_doc_items_hidden = false,
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tiles = {
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tiles = {
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"smoker_top.png", "smoker_bottom.png",
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"smoker_top.png", "smoker_bottom.png",
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