Removed Unneed code and fixed description of Smoker

This commit is contained in:
PrairieAstronomer 2022-05-17 10:03:15 -06:00
parent 29e18015b8
commit 7ac2593164

@ -96,15 +96,6 @@ local function allow_metadata_inventory_put(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
if listname == "fuel" then if listname == "fuel" then
-- Special case: empty bucket (not a fuel, but used for sponge drying)
if stack:get_name() == "mcl_buckets:bucket_empty" then
if inv:get_stack(listname, index):get_count() == 0 then
return 1
else
return 0
end
end
-- Test stack with size 1 because we burn one fuel at a time -- Test stack with size 1 because we burn one fuel at a time
local teststack = ItemStack(stack) local teststack = ItemStack(stack)
teststack:set_count(1) teststack:set_count(1)
@ -152,9 +143,7 @@ end
local function on_metadata_inventory_take(pos, listname, index, stack, player) local function on_metadata_inventory_take(pos, listname, index, stack, player)
-- Award smelting achievements -- Award smelting achievements
if listname == "dst" then if listname == "dst" then
if stack:get_name() == "mcl_core:iron_ingot" then if stack:get_name() == "mcl_fishing:fish_cooked" then
awards.unlock(player:get_player_name(), "mcl:acquireIron")
elseif stack:get_name() == "mcl_fishing:fish_cooked" then
awards.unlock(player:get_player_name(), "mcl:cookFish") awards.unlock(player:get_player_name(), "mcl:cookFish")
end end
give_xp(pos, player) give_xp(pos, player)
@ -352,18 +341,6 @@ local function smoker_node_timer(pos, elapsed)
inv:add_item("dst", cooked.item) inv:add_item("dst", cooked.item)
inv:set_stack("src", 1, aftercooked.items[1]) inv:set_stack("src", 1, aftercooked.items[1])
-- Unique recipe: Pour water into empty bucket after cooking wet sponge successfully
if inv:get_stack("fuel", 1):get_name() == "mcl_buckets:bucket_empty" then
if srclist[1]:get_name() == "mcl_sponges:sponge_wet" then
inv:set_stack("fuel", 1, "mcl_buckets:bucket_water")
fuellist = inv:get_list("fuel")
-- Also for river water
elseif srclist[1]:get_name() == "mcl_sponges:sponge_wet_river_water" then
inv:set_stack("fuel", 1, "mcl_buckets:bucket_river_water")
fuellist = inv:get_list("fuel")
end
end
srclist = inv:get_list("src") srclist = inv:get_list("src")
src_time = 0 src_time = 0
@ -438,16 +415,16 @@ end
minetest.register_node("mcl_smoker:smoker", { minetest.register_node("mcl_smoker:smoker", {
description = S("Smoker"), description = S("Smoker"),
_tt_help = S("Uses fuel to smelt or cook items"), _tt_help = S("A smoker is a type of furnace that cooks food items, similar to a furnace, but twice as fast."),
_doc_items_longdesc = S("Smokers cook or smelt several items, using a furnace fuel, into something else."), _doc_items_longdesc = S("Smokers cook several items, using a furnace fuel, into something else, but twice as fast as a normal furnace"),
_doc_items_usagehelp = _doc_items_usagehelp =
S([[ S([[
Use the furnace to open the furnace menu. Use the smoker to open the furnace menu.
Place a furnace fuel in the lower slot and the source material in the upper slot. Place a furnace fuel in the lower slot and the source material in the upper slot.
The furnace will slowly use its fuel to smelt the item. The smoker will slowly use its fuel to smelt the item.
The result will be placed into the output slot at the right side. The result will be placed into the output slot at the right side.
]]).."\n".. ]]).."\n"..
S("Use the recipe book to see what you can smelt, what you can use as fuel and how long it will burn."), S("Use the recipe book to see what foods you can smelt, what you can use as fuel and how long it will burn."),
_doc_items_hidden = false, _doc_items_hidden = false,
tiles = { tiles = {
"smoker_top.png", "smoker_bottom.png", "smoker_top.png", "smoker_bottom.png",