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Clarify previous commit
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@ -15,6 +15,9 @@ mcl_hunger.food = {}
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Exhaustion and saturation values are stored as integers, unlike in Minecraft.
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Exhaustion and saturation values are stored as integers, unlike in Minecraft.
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Exhaustion is Minecraft exhaustion times 1000 and ranges from 0 to 4000.
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Exhaustion is Minecraft exhaustion times 1000 and ranges from 0 to 4000.
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Saturation is Minecraft exhaustion times 10 and ranges from 0 to 200.
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Saturation is Minecraft exhaustion times 10 and ranges from 0 to 200.
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Food saturation is stored in the custom item definition field _mcl_saturation.
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This field uses the original Minecraft value.
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]]
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]]
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-- Count number of poisonings a player has at once
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-- Count number of poisonings a player has at once
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