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Merge pull request '[5.6] safely handle entities involving set_hp' (#2526) from iliekprogrammar/MineClone2:safe_entity_handling into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2526 Reviewed-by: cora <cora@noreply.git.minetest.land>
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commit
7b92bb89ce
@ -337,7 +337,6 @@ local function trace_explode(pos, strength, raydirs, radius, info, direct, sourc
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if not obj:is_player() then
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return
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end
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mcl_util.deal_damage(obj, damage, {type = "explosion", direct = direct, source = source})
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obj:add_velocity(vector.multiply(punch_dir, impact * 20))
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@ -202,6 +202,8 @@ end
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function boat.on_step(self, dtime, moveresult)
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mcl_burning.tick(self.object, dtime, self)
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-- mcl_burning.tick may remove object immediately
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if not self.object:get_pos() then return end
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self._v = get_v(self.object:get_velocity()) * get_sign(self._v)
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local v_factor = 1
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@ -3618,6 +3618,8 @@ local mob_step = function(self, dtime)
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check_aggro(self,dtime)
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if not self.fire_resistant then
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mcl_burning.tick(self.object, dtime, self)
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-- mcl_burning.tick may remove object immediately
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if not self.object:get_pos() then return end
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end
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local pos = self.object:get_pos()
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@ -120,9 +120,10 @@ function lightning.strike(pos)
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if not pos then
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return false
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end
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local objects = get_objects_inside_radius(pos2, 3.5)
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if lightning.on_strike_functions then
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for _, func in pairs(lightning.on_strike_functions) do
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-- allow on_strike callbacks to destroy entities by re-obtaining objects for each callback
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local objects = get_objects_inside_radius(pos2, 3.5)
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func(pos, pos2, objects)
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end
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end
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@ -174,6 +175,7 @@ lightning.register_on_strike(function(pos, pos2, objects)
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elseif lua and lua.name == "mobs_mc:creeper" then
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mcl_util.replace_mob(obj, "mobs_mc:creeper_charged")
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else
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-- WARNING: unsafe entity handling. object may be removed immediately
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mcl_util.deal_damage(obj, 5, { type = "lightning_bolt" })
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end
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end
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@ -90,6 +90,8 @@ mcl_damage.register_modifier(function(obj, damage, reason)
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if thorns_damage > 0 and reason.type ~= "thorns" and reason.source ~= obj then
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mcl_util.deal_damage(reason.source, thorns_damage, {type = "thorns", direct = obj})
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-- mcl_util.deal_damage may remove object immediately
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if not reason.source:get_pos() then return end
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local thorns_item = thorns_pieces[math.random(#thorns_pieces)]
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@ -115,6 +115,8 @@ end
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function ARROW_ENTITY.on_step(self, dtime)
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mcl_burning.tick(self.object, dtime, self)
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-- mcl_burning.tick may remove object immediately
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if not self.object:get_pos() then return end
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self._time_in_air = self._time_in_air + .001
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@ -313,6 +313,8 @@ end
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function ARROW_ENTITY.on_step(self, dtime)
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mcl_burning.tick(self.object, dtime, self)
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-- mcl_burning.tick may remove object immediately
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if not self.object:get_pos() then return end
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self._time_in_air = self._time_in_air + .001
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