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Fix enderman behaviour for other dimesions
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@ -314,7 +314,7 @@ mcl_mobs.register_mob("mobs_mc:enderman", {
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-- RAIN DAMAGE / EVASIVE WARP BEHAVIOUR HERE.
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local enderpos = self.object:get_pos()
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local dim = mcl_worlds.pos_to_dimension(enderpos)
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if dim == "overworld" then
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if dim then
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if mcl_weather.state == "rain" or mcl_weather.state == "lightning" then
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local damage = true
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local enderpos = self.object:get_pos()
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