Make mobs not collide with objects to stop weird glitches

This commit is contained in:
jordan4ibanez 2021-04-06 22:08:10 -04:00
parent 6aaf25bbc9
commit 7cecc71b91

@ -3418,6 +3418,7 @@ local mob_activate = function(self, staticdata, def, dtime)
self.timer = 0 self.timer = 0
self.blinktimer = 0 self.blinktimer = 0
self.blinkstatus = false self.blinkstatus = false
self.collide_with_objects = false
-- check existing nametag -- check existing nametag
if not self.nametag then if not self.nametag then