mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-09-12 00:56:53 +02:00
localize var/fix weather not changing brightness while underwater.
This commit is contained in:
parent
3f8f6f8e44
commit
7ed8370eb0
@ -1,9 +1,11 @@
|
||||
local mods_loaded = false
|
||||
local NIGHT_VISION_RATIO = 0.45
|
||||
|
||||
water_color = "#0b4880"
|
||||
local water_color = "#0b4880"
|
||||
|
||||
function mcl_weather.set_sky_box_clear(player)
|
||||
local pos = player:get_pos()
|
||||
if minetest.get_item_group(minetest.get_node(vector.new(pos.x,pos.y+1.5,pos.z)).name, "water") ~= 0 then return end
|
||||
player:set_sky({
|
||||
type = "regular",
|
||||
sky_color = {
|
||||
@ -18,6 +20,16 @@ function mcl_weather.set_sky_box_clear(player)
|
||||
})
|
||||
end
|
||||
|
||||
function mcl_weather.set_sky_color(player, def)
|
||||
local pos = player:get_pos()
|
||||
if minetest.get_item_group(minetest.get_node(vector.new(pos.x,pos.y+1.5,pos.z)).name, "water") ~= 0 then return end
|
||||
player:set_sky({
|
||||
type = def.type,
|
||||
sky_color = def.sky_color,
|
||||
clouds = def.clouds,
|
||||
})
|
||||
end
|
||||
|
||||
mcl_weather.skycolor = {
|
||||
-- Should be activated before do any effect.
|
||||
active = true,
|
||||
@ -110,7 +122,8 @@ mcl_weather.skycolor = {
|
||||
},
|
||||
clouds = true,
|
||||
})
|
||||
elseif dim == "overworld" then
|
||||
end
|
||||
if dim == "overworld" then
|
||||
if (mcl_weather.state == "none") then
|
||||
-- Clear weather
|
||||
mcl_weather.set_sky_box_clear(player)
|
||||
@ -122,7 +135,8 @@ mcl_weather.skycolor = {
|
||||
local day_color = mcl_weather.skycolor.get_sky_layer_color(0.15)
|
||||
local dawn_color = mcl_weather.skycolor.get_sky_layer_color(0.27)
|
||||
local night_color = mcl_weather.skycolor.get_sky_layer_color(0.1)
|
||||
player:set_sky({ type = "regular",
|
||||
mcl_weather.set_sky_color(player, {
|
||||
type = "regular",
|
||||
sky_color = {
|
||||
day_sky = day_color,
|
||||
day_horizon = day_color,
|
||||
@ -141,7 +155,8 @@ mcl_weather.skycolor = {
|
||||
local day_color = mcl_weather.skycolor.get_sky_layer_color(0.5)
|
||||
local dawn_color = mcl_weather.skycolor.get_sky_layer_color(0.75)
|
||||
local night_color = mcl_weather.skycolor.get_sky_layer_color(0)
|
||||
player:set_sky({ type = "regular",
|
||||
mcl_weather.set_sky_color(player, {
|
||||
type = "regular",
|
||||
sky_color = {
|
||||
day_sky = day_color,
|
||||
day_horizon = day_color,
|
||||
@ -192,7 +207,7 @@ mcl_weather.skycolor = {
|
||||
}
|
||||
local biometint = nether_sky[minetest.get_biome_name(minetest.get_biome_data(player:get_pos()).biome)]
|
||||
|
||||
player:set_sky({
|
||||
mcl_weather.set_sky_color(player, {
|
||||
type = "regular",
|
||||
sky_color = {
|
||||
day_sky = "#300808",
|
||||
|
Loading…
Reference in New Issue
Block a user