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synced 2024-11-24 11:53:46 +01:00
Remove evoker spawning in Pillager Outposts
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9367c96525
commit
802ff3d984
@ -64,7 +64,6 @@ mcl_structures.register_structure("pillager_outpost",{
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after_place = function(p,def,pr)
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local p1 = vector.offset(p,-9,0,-9)
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local p2 = vector.offset(p,9,32,9)
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mcl_structures.spawn_mobs("mobs_mc:evoker",spawnon,p1,p2,pr,1)
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mcl_structures.spawn_mobs("mobs_mc:pillager",spawnon,p1,p2,pr,5)
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mcl_structures.spawn_mobs("mobs_mc:parrot",{"mesecons_pressureplates:pressure_plate_stone_off"},p1,p2,pr,3)
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mcl_structures.spawn_mobs("mobs_mc:iron_golem",{"mesecons_button:button_stone_off"},p1,p2,pr,1)
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@ -86,13 +85,3 @@ mcl_structures.register_structure_spawn({
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limit = 9,
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spawnon = spawnon,
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})
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mcl_structures.register_structure_spawn({
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name = "mobs_mc:evoker",
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y_min = mcl_vars.mg_overworld_min,
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y_max = mcl_vars.mg_overworld_max,
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chance = 100,
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interval = 60,
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limit = 4,
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spawnon = spawnon,
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})
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