mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-25 04:13:44 +01:00
Fix some creeper issues
- Fix fuse sound sometimes not playing - Timer = 1.5s - Distance behaviour like in MC
This commit is contained in:
parent
d6228145c6
commit
8060928237
@ -1850,10 +1850,10 @@ local do_states = function(self, dtime)
|
|||||||
mob_sound(self, self.sounds.fuse)
|
mob_sound(self, self.sounds.fuse)
|
||||||
-- print ("=== explosion timer started", self.explosion_timer)
|
-- print ("=== explosion timer started", self.explosion_timer)
|
||||||
|
|
||||||
-- stop timer if out of blast radius or direct line of sight
|
-- stop timer if out of reach or direct line of sight
|
||||||
elseif self.allow_fuse_reset
|
elseif self.allow_fuse_reset
|
||||||
and self.v_start
|
and self.v_start
|
||||||
and (dist > max(self.reach, entity_damage_radius) + 0.5
|
and (dist > self.reach
|
||||||
or not line_of_sight(self, s, p, 2)) then
|
or not line_of_sight(self, s, p, 2)) then
|
||||||
self.v_start = false
|
self.v_start = false
|
||||||
self.timer = 0
|
self.timer = 0
|
||||||
|
@ -28,20 +28,24 @@ mobs:register_mob("mobs_mc:creeper", {
|
|||||||
visual_size = {x=3, y=3},
|
visual_size = {x=3, y=3},
|
||||||
sounds = {
|
sounds = {
|
||||||
attack = "tnt_ignite",
|
attack = "tnt_ignite",
|
||||||
death = "Creeperdeath", -- TODO: Replace
|
--TODO: death = "",
|
||||||
damage = "Creeper4", -- TODO: Replce
|
--TODO: damage = "",
|
||||||
war_cry = "tnt_ignite",
|
fuse = "tnt_ignite",
|
||||||
explode = "tnt_explode",
|
explode = "tnt_explode",
|
||||||
distance = 16,
|
distance = 16,
|
||||||
},
|
},
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
walk_velocity = 1.5,
|
walk_velocity = 1.05,
|
||||||
run_velocity = 3,
|
run_velocity = 2.1,
|
||||||
runaway_from = { "mobs_mc:ocelot", "mobs_mc:cat" },
|
runaway_from = { "mobs_mc:ocelot", "mobs_mc:cat" },
|
||||||
attack_type = "explode",
|
attack_type = "explode",
|
||||||
|
|
||||||
explosion_radius = 3,
|
explosion_radius = 3,
|
||||||
explosion_fire = false,
|
reach = 4,
|
||||||
|
explosion_damage_radius = 7,
|
||||||
|
explosion_timer = 1.5,
|
||||||
|
allow_fuse_reset = true,
|
||||||
|
stop_to_explode = true,
|
||||||
|
|
||||||
-- Force-ignite creeper with flint and steel and explode after 1.5 seconds.
|
-- Force-ignite creeper with flint and steel and explode after 1.5 seconds.
|
||||||
-- TODO: Make creeper flash after doing this as well.
|
-- TODO: Make creeper flash after doing this as well.
|
||||||
@ -62,7 +66,7 @@ mobs:register_mob("mobs_mc:creeper", {
|
|||||||
end
|
end
|
||||||
clicker:set_wielded_item(item)
|
clicker:set_wielded_item(item)
|
||||||
end
|
end
|
||||||
self._forced_explosion_countdown_timer = 1.5
|
self._forced_explosion_countdown_timer = self.explosion_timer
|
||||||
minetest.sound_play(self.sounds.attack, {pos = self.object:getpos(), gain = 1, max_hear_distance = 16})
|
minetest.sound_play(self.sounds.attack, {pos = self.object:getpos(), gain = 1, max_hear_distance = 16})
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
Loading…
Reference in New Issue
Block a user