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synced 2024-11-10 17:53:52 +01:00
remove empty lines and unneeded code
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181cb73e45
commit
80cde37e65
@ -179,9 +179,7 @@ local function beacon_blockcheck(pos)
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end
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local function is_obstructed(pos) --also removes beacon beam if true
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for y=pos.y+1, pos.y+100 do
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local nodename = minetest.get_node({x=pos.x,y=y, z = pos.z}).name
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if nodename ~= "mcl_core:bedrock" and nodename ~= "air" and nodename ~= "mcl_core:void" and nodename ~= "ignore" then --ignore means not loaded, let's just assume that's air
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if nodename ~="mcl_beacons:beacon_beam" then
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@ -359,10 +357,6 @@ function register_beaconfuel(itemstring)
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table.insert(beacon_fuellist, itemstring)
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end
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local timer = 0
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minetest.register_abm{
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label="update beacon beam",
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nodenames = {"mcl_beacons:beacon_beam"},
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@ -386,7 +380,6 @@ minetest.register_abm{
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end,
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}
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minetest.register_abm{
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label="apply beacon effects to players",
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nodenames = {"mcl_beacons:beacon"},
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