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Fix problem with power enchantment
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@ -145,7 +145,7 @@ ARROW_ENTITY.on_step = function(self, dtime)
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-- Check for object "collision". Done every tick (hopefully this is not too stressing)
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-- Check for object "collision". Done every tick (hopefully this is not too stressing)
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else
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else
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if self._damage == 10 or self._damage == 9 then
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if self._damage >= 9 then
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minetest.add_particlespawner({
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minetest.add_particlespawner({
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amount = 1,
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amount = 1,
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time = .001,
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time = .001,
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