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Fix possible crash on playerleave
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@ -618,6 +618,7 @@ mcl_mobs:register_mob("mobs_mc:enderman", {
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})
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minetest.register_on_leaveplayer(function(player)
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if not spawners[player] then return end
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for _,s in pairs(spawners[player]) do
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minetest.delete_particlespawner(s)
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end
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