tweaked several things

This commit is contained in:
Sumyjkl 2022-08-02 23:51:21 +10:00
parent aa93ce4b3a
commit 845e43c143

@ -302,7 +302,7 @@ minetest.register_globalstep(function(dtime)
mcl_player.player_set_animation(player, "fly") mcl_player.player_set_animation(player, "fly")
local slowdown_mult = 0.2 -- amount of vel to take per sec local slowdown_mult = 0.2 -- amount of vel to take per sec
local fall_speed = 20 -- amount to fall down per sec in nodes local fall_speed = 20 -- amount to fall down per sec in nodes
local speedup_mult = 10 -- amount of speed to add based on look dir local speedup_mult = 5 -- amount of speed to add based on look dir
local max_speed = 100 local max_speed = 100
local direction = player:get_look_dir() local direction = player:get_look_dir()
local player_vel = player:get_velocity() local player_vel = player:get_velocity()
@ -355,7 +355,7 @@ minetest.register_globalstep(function(dtime)
player_vel = vector.multiply(player_vel, -0.1) player_vel = vector.multiply(player_vel, -0.1)
new_vel = vector.add(new_vel, player_vel) new_vel = vector.add(new_vel, player_vel)
new_vel.y = new_vel.y - (100 / math.max(speed_mult, 1)) * dtime new_vel.y = new_vel.y - (200 / math.max(speed_mult*10, 2)) * dtime
new_vel.y = new_vel.y - fall_speed * dtime new_vel.y = new_vel.y - fall_speed * dtime
player:add_velocity(new_vel) player:add_velocity(new_vel)
else else