Rudimentary banner crafting code

This commit is contained in:
Wuzzy 2017-07-28 04:52:19 +02:00
parent 873cc8c19c
commit 84bcfd0913

@ -128,7 +128,7 @@ minetest.register_node("mcl_banners:standing_banner", {
wield_image = "mcl_banners_item_base.png",
tiles = { "blank.png" },
selection_box = {type = "fixed", fixed= {-0.2, -0.5, -0.2, 0.2, 0.5, 0.2} },
groups = { banner = 1, deco_block = 1, attached_node = 1, not_in_creative_inventory = 1, not_in_craft_guide = 1, },
groups = { deco_block = 1, attached_node = 1, not_in_creative_inventory = 1, not_in_craft_guide = 1, },
stack_max = 16,
sounds = node_sounds,
drop = "", -- Item drops are handled in entity code
@ -161,6 +161,8 @@ for colorid, colortab in pairs(colors) do
_doc_items_longdesc = "Banners are tall decorative blocks with a solid color. They can be placed on the floor. Banners can not be emblazoned (yet).",
inventory_image = inv,
wield_image = inv,
-- Banner group groups together the banner items, but not the nodes.
-- Used for crafting.
groups = { banner = 1, deco_block = 1, },
stack_max = 16,
@ -191,7 +193,11 @@ for colorid, colortab in pairs(colors) do
place_pos.y = place_pos.y - 0.5
local banner = minetest.add_entity(place_pos, "mcl_banners:standing_banner")
banner:get_luaentity():_set_textures(colorid)
local imeta = itemstack:get_meta()
local layers_raw = imeta:get_string("layers")
local layers = minetest.deserialize(layers_raw)
banner:get_luaentity():_set_textures(colorid, layers)
-- Determine the rotation based on player's yaw
local yaw = placer:get_look_horizontal()
@ -278,6 +284,109 @@ minetest.register_entity("mcl_banners:standing_banner", {
end,
})
minetest.register_craft_predict(function(itemstack, player, old_craft_grid, craft_inv)
if minetest.get_item_group(itemstack:get_name(), "banner") ~= 1 then
return
end
local original
local index
for i = 1, player:get_inventory():get_size("craft") do
if minetest.get_item_group(old_craft_grid[i]:get_name(), "banner") == 1 then
original = old_craft_grid[i]
index = i
end
end
if not original then
return
end
local imeta = itemstack:get_meta()
imeta:set_string("description", "Emblazoned Banner")
return itemstack
end)
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
if minetest.get_item_group(itemstack:get_name(), "banner") ~= 1 then
return
end
local original
local index
for i = 1, player:get_inventory():get_size("craft") do
local itemname = old_craft_grid[i]:get_name()
if minetest.get_item_group(itemname, "banner") == 1 then
original = old_craft_grid[i]
index = i
end
end
if not original then
return
end
local ometa = original:get_meta()
local layers_raw = ometa:get_string("layers")
local layers = minetest.deserialize(layers_raw)
if type(layers) ~= "table" then
layers = {}
end
table.insert(layers, {pattern="circle", color = "unicolor_yellow"})
local imeta = itemstack:get_meta()
imeta:set_string("layers", minetest.serialize(layers))
imeta:set_string("description", "Emblazoned Banner")
return itemstack
end)
minetest.register_craft({
recipe = {
{ "", "", "" },
{ "", "mcl_banners:banner_item_red", "" },
{ "mcl_dye:yellow", "mcl_dye:yellow", "mcl_dye:yellow" },
},
output = "mcl_banners:banner_item_red",
})
minetest.register_craft({
recipe = {
{ "mcl_dye:yellow", "mcl_dye:yellow", "mcl_dye:yellow" },
{ "", "mcl_banners:banner_item_red", "" },
{ "", "", "" },
},
output = "mcl_banners:banner_item_red",
})
minetest.register_craft({
recipe = {
{ "mcl_dye:yellow", "", "" },
{ "mcl_dye:yellow", "mcl_banners:banner_item_red", "" },
{ "mcl_dye:yellow", "", "" },
},
output = "mcl_banners:banner_item_red",
})
minetest.register_craft({
recipe = {
{ "", "mcl_dye:yellow", "" },
{ "", "mcl_dye:yellow", "mcl_banners:banner_item_red", },
{ "", "mcl_dye:yellow", "" },
},
output = "mcl_banners:banner_item_red",
})
minetest.register_craft({
recipe = {
{ "", "", "mcl_dye:yellow", },
{ "", "mcl_banners:banner_item_red", "mcl_dye:yellow", },
{ "", "", "mcl_dye:yellow" },
},
output = "mcl_banners:banner_item_red",
})
minetest.register_craft({
type = "fuel",
recipe = "group:banner",