mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-24 20:03:45 +01:00
Refine monster sleep prevention exceptions
This commit is contained in:
parent
299bb332dc
commit
84c099b234
@ -42,6 +42,20 @@ local function check_in_beds(players)
|
||||
return #players > 0
|
||||
end
|
||||
|
||||
-- These monsters do not prevent sleep
|
||||
local monster_exceptions = {
|
||||
["mobs_mc:ghast"] = true,
|
||||
["mobs_mc:enderdragon"] = true,
|
||||
["mobs_mc:killer_bunny"] = true,
|
||||
["mobs_mc:slime_big"] = true,
|
||||
["mobs_mc:slime_small"] = true,
|
||||
["mobs_mc:slime_tiny"] = true,
|
||||
["mobs_mc:magma_cube_big"] = true,
|
||||
["mobs_mc:magma_cube_small"] = true,
|
||||
["mobs_mc:magma_cube_tiny"] = true,
|
||||
["mobs_mc:shulker"] = true,
|
||||
}
|
||||
|
||||
local function lay_down(player, pos, bed_pos, state, skip)
|
||||
local name = player:get_player_name()
|
||||
local hud_flags = player:hud_get_flags()
|
||||
@ -51,14 +65,20 @@ local function lay_down(player, pos, bed_pos, state, skip)
|
||||
end
|
||||
|
||||
if bed_pos then
|
||||
-- No sleeping if monsters nearby
|
||||
-- No sleeping if monsters nearby.
|
||||
-- The exceptions above apply.
|
||||
-- Zombie pigmen only prevent sleep while they are hostle.
|
||||
local objs = minetest.get_objects_inside_radius(bed_pos, 8)
|
||||
for _, obj in ipairs(objs) do
|
||||
if obj ~= nil and not obj:is_player() then
|
||||
local def = minetest.registered_entities[obj:get_luaentity().name]
|
||||
local ent = obj:get_luaentity()
|
||||
local mobname = ent.name
|
||||
local def = minetest.registered_entities[mobname]
|
||||
-- Approximation of monster detection range
|
||||
if def._cmi_is_mob and def.type == "monster" and math.abs(bed_pos.y - obj:get_pos().y) <= 5 then
|
||||
minetest.chat_send_player(name, "You can't sleep now, monsters are nearby!")
|
||||
if def._cmi_is_mob and ((mobname ~= "mobs_mc:pigman" and def.type == "monster" and not monster_exceptions[mobname]) or (mobname == "mobs_mc:pigman" and ent.state == "attack")) then
|
||||
if math.abs(bed_pos.y - obj:get_pos().y) <= 5 then
|
||||
minetest.chat_send_player(name, "You can't sleep now, monsters are nearby!")
|
||||
end
|
||||
return
|
||||
end
|
||||
end
|
||||
|
Loading…
Reference in New Issue
Block a user