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Hoes and shovels now respect protection
That is, their special action do so.
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c6e671376d
commit
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@ -25,6 +25,30 @@ local function create_soil(pos, inv)
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return false
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end
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local hoe_on_place_function = function(wear_divisor)
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return function(itemstack, user, pointed_thing)
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-- Call on_rightclick if the pointed node defines it
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local node = minetest.get_node(pointed_thing.under)
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if user and not user:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
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end
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end
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if minetest.is_protected(pointed_thing.under, user:get_player_name()) then
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minetest.record_protection_violation(pointed_thing.under, user:get_player_name())
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return itemstack
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end
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if create_soil(pointed_thing.under, user:get_inventory()) then
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if not minetest.settings:get_bool("creative_mode") then
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itemstack:add_wear(65535/wear_divisor)
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end
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return itemstack
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end
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end
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end
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local hoe_longdesc = S("Hoes are essential tools for growing crops. They are used to create farmland in order to plant seeds on it. Hoes can also be used as very weak weapons in a pinch.")
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local hoe_usagehelp = S("Use the hoe on a cultivatable block (by rightclicking it) to turn it into farmland. Dirt, grass blocks and grass paths are cultivatable blocks. Using a hoe on coarse dirt turns it into dirt.")
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@ -34,22 +58,7 @@ minetest.register_tool("mcl_farming:hoe_wood", {
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_doc_items_usagehelp = hoe_usagehelp,
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_doc_items_hidden = false,
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inventory_image = "farming_tool_woodhoe.png",
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on_place = function(itemstack, user, pointed_thing)
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-- Call on_rightclick if the pointed node defines it
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local node = minetest.get_node(pointed_thing.under)
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if user and not user:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
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end
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end
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if create_soil(pointed_thing.under, user:get_inventory()) then
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if not minetest.settings:get_bool("creative_mode") then
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itemstack:add_wear(65535/60)
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end
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return itemstack
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end
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end,
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on_place = hoe_on_place_function(60),
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groups = { tool=1, hoe=1 },
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tool_capabilities = {
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full_punch_interval = 1,
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@ -85,22 +94,7 @@ minetest.register_tool("mcl_farming:hoe_stone", {
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_doc_items_longdesc = hoe_longdesc,
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_doc_items_usagehelp = hoe_usagehelp,
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inventory_image = "farming_tool_stonehoe.png",
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on_place = function(itemstack, user, pointed_thing)
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-- Call on_rightclick if the pointed node defines it
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local node = minetest.get_node(pointed_thing.under)
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if user and not user:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
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end
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end
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if create_soil(pointed_thing.under, user:get_inventory()) then
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if not minetest.settings:get_bool("creative_mode") then
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itemstack:add_wear(65535/132)
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end
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return itemstack
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end
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end,
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on_place = hoe_on_place_function(132),
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groups = { tool=1, hoe=1 },
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tool_capabilities = {
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full_punch_interval = 0.5,
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@ -131,22 +125,7 @@ minetest.register_tool("mcl_farming:hoe_iron", {
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_doc_items_longdesc = hoe_longdesc,
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_doc_items_usagehelp = hoe_usagehelp,
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inventory_image = "farming_tool_steelhoe.png",
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on_place = function(itemstack, user, pointed_thing)
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-- Call on_rightclick if the pointed node defines it
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local node = minetest.get_node(pointed_thing.under)
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if user and not user:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
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end
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end
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if create_soil(pointed_thing.under, user:get_inventory()) then
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if not minetest.settings:get_bool("creative_mode") then
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itemstack:add_wear(65535/251)
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end
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return itemstack
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end
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end,
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on_place = hoe_on_place_function(251),
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groups = { tool=1, hoe=1 },
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tool_capabilities = {
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-- 1/3
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@ -185,22 +164,7 @@ minetest.register_tool("mcl_farming:hoe_gold", {
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_doc_items_longdesc = hoe_longdesc,
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_doc_items_usagehelp = hoe_usagehelp,
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inventory_image = "farming_tool_goldhoe.png",
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on_place = function(itemstack, user, pointed_thing)
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-- Call on_rightclick if the pointed node defines it
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local node = minetest.get_node(pointed_thing.under)
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if user and not user:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
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end
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end
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if create_soil(pointed_thing.under, user:get_inventory()) then
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if not minetest.settings:get_bool("creative_mode") then
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itemstack:add_wear(65535/33)
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end
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return itemstack
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end
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end,
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on_place = hoe_on_place_function(33),
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groups = { tool=1, hoe=1 },
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tool_capabilities = {
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full_punch_interval = 1,
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@ -240,22 +204,7 @@ minetest.register_tool("mcl_farming:hoe_diamond", {
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_doc_items_longdesc = hoe_longdesc,
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_doc_items_usagehelp = hoe_usagehelp,
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inventory_image = "farming_tool_diamondhoe.png",
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on_place = function(itemstack, user, pointed_thing)
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-- Call on_rightclick if the pointed node defines it
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local node = minetest.get_node(pointed_thing.under)
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if user and not user:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
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end
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end
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if create_soil(pointed_thing.under, user:get_inventory()) then
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if not minetest.settings:get_bool("creative_mode") then
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itemstack:add_wear(65535/1562)
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end
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return itemstack
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end
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end,
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on_place = hoe_on_place_function(1562),
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groups = { tool=1, hoe=1 },
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tool_capabilities = {
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full_punch_interval = 0.25,
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@ -179,12 +179,18 @@ local make_grass_path = function(itemstack, placer, pointed_thing)
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-- Only make grass path if tool used on side or top of target node
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if pointed_thing.above.y < pointed_thing.under.y then
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return
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return itemstack
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end
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if (minetest.get_item_group(node.name, "grass_block") == 1) then
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local above = table.copy(pointed_thing.under)
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above.y = above.y + 1
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if minetest.get_node(above).name == "air" then
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if minetest.is_protected(pointed_thing.under, placer:get_player_name()) then
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minetest.record_protection_violation(pointed_thing.under, placer:get_player_name())
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return itemstack
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end
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if not minetest.settings:get_bool("creative_mode") then
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-- Add wear, as if digging a level 0 shovely node
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local toolname = itemstack:get_name()
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