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[mcl_experience] fix warnings
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commit
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@ -1,5 +1,11 @@
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local S = minetest.get_translator("mcl_experience")
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local S = minetest.get_translator("mcl_experience")
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mcl_experience = {}
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mcl_experience = {}
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local vector = vector
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local math = math
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local string = string
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local pool = {}
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local pool = {}
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local registered_nodes
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local registered_nodes
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local max_xp = 2^31-1
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local max_xp = 2^31-1
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@ -262,7 +268,6 @@ function mcl_experience.add_experience(player, experience)
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if #final_candidates > 0 then
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if #final_candidates > 0 then
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local can = final_candidates[math.random(#final_candidates)]
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local can = final_candidates[math.random(#final_candidates)]
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local stack, list, index, wear = can.stack, can.list, can.index, can.wear
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local stack, list, index, wear = can.stack, can.list, can.index, can.wear
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local unbreaking_level = mcl_enchanting.get_enchantment(stack, "unbreaking")
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local uses = mcl_util.calculate_durability(stack)
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local uses = mcl_util.calculate_durability(stack)
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local multiplier = 2 * 65535 / uses
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local multiplier = 2 * 65535 / uses
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local repair = experience * multiplier
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local repair = experience * multiplier
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@ -329,14 +334,12 @@ minetest.register_on_dieplayer(function(player)
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mcl_experience.throw_experience(player:get_pos(), xp_amount)
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mcl_experience.throw_experience(player:get_pos(), xp_amount)
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end)
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end)
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local name
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local collector, pos, pos2
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local collector, pos, pos2
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local direction, distance, player_velocity, goal
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local direction, distance, player_velocity, goal
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local currentvel, acceleration, multiplier, velocity
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local currentvel, acceleration, multiplier, velocity
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local node, vel, def
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local node, vel, def
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local is_moving, is_slippery, slippery, slip_factor
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local is_moving, is_slippery, slippery, slip_factor
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local size, data
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local size
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local function xp_step(self, dtime)
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local function xp_step(self, dtime)
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--if item set to be collected then only execute go to player
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--if item set to be collected then only execute go to player
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if self.collected == true then
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if self.collected == true then
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