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Set default node particle level to "none"
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@ -6,7 +6,7 @@ mcl_particles = {}
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local particle_nodes = {}
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local particle_nodes = {}
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-- Node particles can be disabled via setting
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-- Node particles can be disabled via setting
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local node_particles_allowed = minetest.settings:get("mcl_node_particles") or "medium"
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local node_particles_allowed = minetest.settings:get("mcl_node_particles") or "none"
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local levels = {
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local levels = {
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high = 3,
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high = 3,
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@ -17,14 +17,14 @@ local levels = {
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allowed_level = levels[node_particles_allowed]
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allowed_level = levels[node_particles_allowed]
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if not allowed_level then
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if not allowed_level then
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allowed_level = levels["medium"]
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allowed_level = levels["none"]
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end
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end
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-- Add a particlespawner that is assigned to a given node position.
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-- Add a particlespawner that is assigned to a given node position.
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-- * pos: Node positon. MUST use integer values!
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-- * pos: Node positon. MUST use integer values!
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-- * particlespawner_definition: definition for minetest.add_particlespawner
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-- * particlespawner_definition: definition for minetest.add_particlespawner
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-- * level: detail level of particles. "high", "medium" or "low". High detail levels are for
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-- * level: detail level of particles. "high", "medium", "low" or "none". High detail levels are for
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-- CPU-demanding particles, like smoke of fire (which occurs frequently)
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-- CPU-demanding particles, like smoke of fire (which occurs frequently)
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-- NOTE: All particlespawners are automatically removed on shutdown.
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-- NOTE: All particlespawners are automatically removed on shutdown.
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-- Returns particlespawner ID on succcess and nil on failure
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-- Returns particlespawner ID on succcess and nil on failure
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