Use on_newplayer

This commit is contained in:
NO11 2021-09-20 14:16:59 +00:00
parent f10d579d9c
commit 89e90b13eb

@ -4,12 +4,9 @@ minetest.register_privilege("maphack", {
description = S("Can place and use advanced blocks like mob spawners, command blocks and barriers."), description = S("Can place and use advanced blocks like mob spawners, command blocks and barriers."),
}) })
minetest.register_on_joinplayer(function(player) minetest.register_on_newplayer(function(player)
local name = player:get_player_name() local name = player:get_player_name()
local meta = player:get_meta()
if meta:get_int("fly_changed") == 1 then return end
local fly = nil local fly = nil
if minetest.is_creative_enabled(name) then if minetest.is_creative_enabled(name) then
fly = true fly = true
@ -18,13 +15,3 @@ minetest.register_on_joinplayer(function(player)
fly = fly, fly = fly,
}) })
end) end)
for _, action in pairs({ "grant", "revoke" }) do
minetest["register_on_priv_" .. action](function(name, _, priv)
if priv == "fly" then
local player = minetest.get_player_by_name(name)
local meta = player:get_meta()
meta:set_int("fly_changed", 1)
end
end)
end