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TP to dark spots only on the overworld
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a3ab67cb55
commit
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@ -346,6 +346,7 @@ mcl_mobs.register_mob("mobs_mc:enderman", {
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end
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end
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end
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end
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end
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end
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-- AGRESSIVELY WARP/CHASE PLAYER BEHAVIOUR HERE.
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-- AGRESSIVELY WARP/CHASE PLAYER BEHAVIOUR HERE.
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if self.state == "attack" then
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if self.state == "attack" then
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if self.attack then
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if self.attack then
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@ -358,11 +359,13 @@ mcl_mobs.register_mob("mobs_mc:enderman", {
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end
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end
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end
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end
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else --if not attacking try to tp to the dark
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else --if not attacking try to tp to the dark
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if dim == 'overworld' then
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local light = minetest.get_node_light(enderpos)
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local light = minetest.get_node_light(enderpos)
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if light and light > minetest.LIGHT_MAX then
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if light and light > minetest.LIGHT_MAX then
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self:teleport(nil)
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self:teleport(nil)
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end
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end
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end
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end
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end
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-- ARROW / DAYTIME PEOPLE AVOIDANCE BEHAVIOUR HERE.
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-- ARROW / DAYTIME PEOPLE AVOIDANCE BEHAVIOUR HERE.
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-- Check for arrows and people nearby.
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-- Check for arrows and people nearby.
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@ -454,8 +457,8 @@ mcl_mobs.register_mob("mobs_mc:enderman", {
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if mob then
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if mob then
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local entity = mob:get_luaentity()
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local entity = mob:get_luaentity()
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if entity and entity.name == "mobs_mc:endermite" then
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if entity and entity.name == "mobs_mc:endermite" then
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self.state = 'attack'
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self.attack = mob
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self.attack = mob
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self.state = 'attack'
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end
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end
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end
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end
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end
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end
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