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Fix crash when spawning firey explosion
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@ -343,7 +343,7 @@ local function trace_explode(pos, strength, raydirs, radius, drop_chance, fire,
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minetest.bulk_set_node(airs, {name="air"})
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end
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if #fires > 0 then
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minetest.bulk_set_node(fires, {name="mcl_core:fire"})
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minetest.bulk_set_node(fires, {name="mcl_fire:fire"})
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end
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-- Update falling nodes
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for a=1, #airs do
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