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Fix anvil not updating after removing input slot
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@ -289,14 +289,14 @@ local anvildef = {
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-- Otherwise: Rename mode: Clear all input slots as the whole stack is renamed.
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inv:set_list("input", {"", ""})
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end
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end
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if listname == "output" then
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local destroyed = damage_anvil(pos, player)
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-- Close formspec if anvil was destroyed
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if destroyed then
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-- See above for justification.
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minetest.close_formspec(player:get_player_name(), "")
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end
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elseif listname == "input" then
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update_anvil_slots(meta)
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end
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end,
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on_construct = function(pos)
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