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mcl_skins now obeys file name conventions
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parent
9e84763478
commit
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@ -20,8 +20,8 @@ while true do
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skin = "character"
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mcl_skins.has_preview[id] = true
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else
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skin = "character_" .. id
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local preview = "player_" .. id
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skin = "mcl_skins_character_" .. id
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local preview = "mcl_skins_player_" .. id
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-- Does skin file exist?
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f = io.open(mcl_skins.modpath .. "/textures/" .. skin .. ".png")
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@ -46,7 +46,12 @@ while true do
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mcl_skins.list[id] = skin
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-- does metadata exist for that skin file ?
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f = io.open(mcl_skins.modpath .. "/meta/" .. skin .. ".txt")
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if id == 0 then
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metafile = "mcl_skins_character.txt"
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else
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metafile = "mcl_skins_character_"..id..".txt"
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end
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f = io.open(mcl_skins.modpath .. "/meta/" .. metafile)
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if f then
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data = minetest.deserialize("return {" .. f:read('*all') .. "}")
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@ -89,12 +94,12 @@ mcl_skins.set_player_skin = function(player, skin_id)
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skin = "character"
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preview = "player"
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else
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skin = "character_" .. tostring(skin_id)
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skin = "mcl_skins_character_" .. tostring(skin_id)
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if mcl_skins.has_preview[skin_id] then
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preview = "player_" .. tostring(skin_id)
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preview = "mcl_skins_player_" .. tostring(skin_id)
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else
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-- Fallback preview image if preview image is missing
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preview = "player_dummy"
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preview = "mcl_skins_player_dummy"
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end
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end
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skin_file = skin .. ".png"
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Before Width: | Height: | Size: 5.4 KiB After Width: | Height: | Size: 5.4 KiB |
0
mods/PLAYER/mcl_skins/textures/player_1.png → mods/PLAYER/mcl_skins/textures/mcl_skins_player_1.png
0
mods/PLAYER/mcl_skins/textures/player_1.png → mods/PLAYER/mcl_skins/textures/mcl_skins_player_1.png
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 2.6 KiB |
Before Width: | Height: | Size: 982 B After Width: | Height: | Size: 982 B |
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