Renamed mcl_fireworks to vl_fireworks

This commit is contained in:
the-real-herowl 2024-12-24 22:53:31 +01:00 committed by the-real-herowl
parent 3291786c1f
commit 93a6ce6824
20 changed files with 18 additions and 18 deletions

@ -8,7 +8,7 @@ local ROCKET_TIMEOUT = 1
local YAW_OFFSET = -math.pi/2
local particle_explosion = mcl_fireworks.particle_explosion
local particle_explosion = vl_fireworks.particle_explosion
local function damage_explosion(self, damagemulitplier, pos)
if self._harmless then return end
@ -97,7 +97,7 @@ if core.get_modpath("mcl_core") and core.get_modpath("mcl_mobitems") then
output = "mcl_bows:rocket 1",
recipe = {
{"mcl_core:paper"},
{"mcl_fireworks:rocket_2"},
{"vl_fireworks:rocket_2"},
{"mcl_bows:arrow"},
}
})

@ -1,17 +1,17 @@
minetest.register_craft({
type = "shapeless",
output = "mcl_fireworks:rocket_1 3",
output = "vl_fireworks:rocket_1 3",
recipe = {"mcl_core:paper", "mcl_mobitems:gunpowder"},
})
minetest.register_craft({
type = "shapeless",
output = "mcl_fireworks:rocket_2 3",
output = "vl_fireworks:rocket_2 3",
recipe = {"mcl_core:paper", "mcl_mobitems:gunpowder", "mcl_mobitems:gunpowder"},
})
minetest.register_craft({
type = "shapeless",
output = "mcl_fireworks:rocket_3 3",
output = "vl_fireworks:rocket_3 3",
recipe = {"mcl_core:paper", "mcl_mobitems:gunpowder", "mcl_mobitems:gunpowder", "mcl_mobitems:gunpowder"},
})
})

@ -1,8 +1,8 @@
local path = minetest.get_modpath("mcl_fireworks")
local path = minetest.get_modpath("vl_fireworks")
mcl_fireworks = {}
vl_fireworks = {}
function mcl_fireworks.particle_explosion(pos)
function vl_fireworks.generic_particle_explosion(pos)
if pos.object then pos = pos.object:get_pos() end
local particle_pattern = math.random(1, 3)
local fpitch

@ -1,3 +1,3 @@
name = mcl_fireworks
name = vl_fireworks
description = Adds fun fireworks to the game which players can use.
depends = vl_projectile

@ -5,7 +5,7 @@ local description = S("Firework Rocket")
local function explode(self, pos)
-- temp code
mcl_fireworks.particle_explosion(pos)
vl_fireworks.generic_particle_explosion(pos)
mcl_mobs.mob_class.boom(self, pos, 1)
end
@ -14,8 +14,8 @@ local firework_entity = {
pointable = false,
visual = "mesh",
visual_size = {x=3, y=3},
mesh = "mcl_fireworks_rocket.obj",
textures = {"mcl_fireworks_entity.png"},
mesh = "vl_fireworks_rocket.obj",
textures = {"vl_fireworks_entity.png"},
backface_culling = false,
collisionbox = {-0.1, 0, -0.1, 0.1, 0.5, 0.1},
collide_with_objects = false,
@ -107,11 +107,11 @@ local firework_entity = {
local function register_rocket(n, duration, force)
def = table.copy(firework_entity)
vl_projectile.register("mcl_fireworks:rocket_" .. n, def) -- TODO one entity
minetest.register_craftitem("mcl_fireworks:rocket_" .. n, { -- TODO one item, use metadata
vl_projectile.register("vl_fireworks:rocket_" .. n, def) -- TODO one entity
minetest.register_craftitem("vl_fireworks:rocket_" .. n, { -- TODO one item, use metadata
description = description,
_tt_help = tt_help .. " " .. duration,
inventory_image = "mcl_fireworks_rocket.png",
inventory_image = "vl_fireworks_rocket.png",
stack_max = 64,
on_use = function(itemstack, user, pointed_thing)
local elytra = mcl_playerplus.elytra[user]
@ -120,14 +120,14 @@ local function register_rocket(n, duration, force)
if not minetest.is_creative_enabled(user:get_player_name()) then
itemstack:take_item()
end
minetest.sound_play("mcl_fireworks_rocket", {pos = user:get_pos()})
minetest.sound_play("vl_fireworks_rocket", {pos = user:get_pos()})
end
return itemstack
end,
on_place = function(itemstack, user, pointed_thing)
local pos = pointed_thing.above
-- pos.y = pos.y + 1
vl_projectile.create("mcl_fireworks:rocket_" .. n, {
vl_projectile.create("vl_fireworks:rocket_" .. n, {
pos=pos,
velocity=vector.new(0,1,0)
})

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