mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-12-28 20:27:30 +01:00
Change number of children spawned on die.
When a slime or magma cube dies, it should spawn between 2 to 4 smaller children. The code was always spawning 4 children (3 for big magma cubes). This commit makes the following changes to the function `spawn_children_on_die`: * Make the number of children spawned a random number between 2 and 4. * No longer accept the `children_count` as an argument, because this number should always be a random number between 2 and 4 anyway. * Update all callers accordingly.
This commit is contained in:
parent
81daec14a2
commit
95cbac78a8
@ -7,10 +7,9 @@ local S = minetest.get_translator("mobs_mc")
|
||||
-- self: mob reference
|
||||
-- pos: position of "mother" mob
|
||||
-- child_mod: Mob to spawn
|
||||
-- children_count: Number of children to spawn
|
||||
-- spawn_distance: Spawn distance from "mother" mob
|
||||
-- eject_speed: Initial speed of child mob away from "mother" mob
|
||||
local spawn_children_on_die = function(child_mob, children_count, spawn_distance, eject_speed)
|
||||
local spawn_children_on_die = function(child_mob, spawn_distance, eject_speed)
|
||||
return function(self, pos)
|
||||
local angle, posadd, newpos, dir
|
||||
if not eject_speed then
|
||||
@ -20,7 +19,8 @@ local spawn_children_on_die = function(child_mob, children_count, spawn_distance
|
||||
local mother_stuck = mndef and mndef.walkable
|
||||
angle = math.random(0, math.pi*2)
|
||||
local children = {}
|
||||
for i=1,children_count do
|
||||
local spawn_count = math.random(2, 4)
|
||||
for i = 1, spawn_count do
|
||||
dir = {x=math.cos(angle),y=0,z=math.sin(angle)}
|
||||
posadd = vector.multiply(vector.normalize(dir), spawn_distance)
|
||||
newpos = vector.add(pos, posadd)
|
||||
@ -38,7 +38,7 @@ local spawn_children_on_die = function(child_mob, children_count, spawn_distance
|
||||
end
|
||||
mob:set_yaw(angle - math.pi/2)
|
||||
table.insert(children, mob)
|
||||
angle = angle + (math.pi*2)/children_count
|
||||
angle = angle + (math.pi*2) / spawn_count
|
||||
end
|
||||
-- If mother was murdered, children attack the killer after 1 second
|
||||
if self.state == "attack" then
|
||||
@ -106,7 +106,7 @@ local slime_big = {
|
||||
jump_height = 5.2,
|
||||
fear_height = 0,
|
||||
spawn_small_alternative = "mobs_mc:slime_small",
|
||||
on_die = spawn_children_on_die("mobs_mc:slime_small", 4, 1.0, 1.5),
|
||||
on_die = spawn_children_on_die("mobs_mc:slime_small", 1.0, 1.5),
|
||||
use_texture_alpha = true,
|
||||
}
|
||||
mcl_mobs.register_mob("mobs_mc:slime_big", slime_big)
|
||||
@ -125,7 +125,7 @@ slime_small.walk_velocity = 1.3
|
||||
slime_small.run_velocity = 1.3
|
||||
slime_small.jump_height = 4.3
|
||||
slime_small.spawn_small_alternative = "mobs_mc:slime_tiny"
|
||||
slime_small.on_die = spawn_children_on_die("mobs_mc:slime_tiny", 4, 0.6, 1.0)
|
||||
slime_small.on_die = spawn_children_on_die("mobs_mc:slime_tiny", 0.6, 1.0)
|
||||
mcl_mobs.register_mob("mobs_mc:slime_small", slime_small)
|
||||
|
||||
local slime_tiny = table.copy(slime_big)
|
||||
@ -345,7 +345,7 @@ local magma_cube_big = {
|
||||
walk_chance = 0,
|
||||
fear_height = 0,
|
||||
spawn_small_alternative = "mobs_mc:magma_cube_small",
|
||||
on_die = spawn_children_on_die("mobs_mc:magma_cube_small", 3, 0.8, 1.5),
|
||||
on_die = spawn_children_on_die("mobs_mc:magma_cube_small", 0.8, 1.5),
|
||||
fire_resistant = true,
|
||||
}
|
||||
mcl_mobs.register_mob("mobs_mc:magma_cube_big", magma_cube_big)
|
||||
@ -368,7 +368,7 @@ magma_cube_small.damage = 4
|
||||
magma_cube_small.reach = 2.75
|
||||
magma_cube_small.armor = 66
|
||||
magma_cube_small.spawn_small_alternative = "mobs_mc:magma_cube_tiny"
|
||||
magma_cube_small.on_die = spawn_children_on_die("mobs_mc:magma_cube_tiny", 4, 0.6, 1.0)
|
||||
magma_cube_small.on_die = spawn_children_on_die("mobs_mc:magma_cube_tiny", 0.6, 1.0)
|
||||
mcl_mobs.register_mob("mobs_mc:magma_cube_small", magma_cube_small)
|
||||
|
||||
local magma_cube_tiny = table.copy(magma_cube_big)
|
||||
|
Loading…
Reference in New Issue
Block a user