mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-12-04 16:53:46 +01:00
More help getting out of water
This commit is contained in:
parent
1ac53b9c2a
commit
995f1386db
@ -116,13 +116,13 @@ function mob_class:target_visible(origin)
|
|||||||
--minetest.log("origin_eye_pos: " .. dump(origin_eye_pos))
|
--minetest.log("origin_eye_pos: " .. dump(origin_eye_pos))
|
||||||
|
|
||||||
local targ_head_height, targ_feet_height
|
local targ_head_height, targ_feet_height
|
||||||
|
local cbox = self.collisionbox
|
||||||
if self.attack:is_player() then
|
if self.attack:is_player() then
|
||||||
local cbox = self.object:get_properties().collisionbox
|
|
||||||
targ_head_height = vector.offset(target_pos, 0, cbox[5], 0)
|
targ_head_height = vector.offset(target_pos, 0, cbox[5], 0)
|
||||||
targ_feet_height = target_pos -- Cbox would put feet under ground which interferes with ray
|
targ_feet_height = target_pos -- Cbox would put feet under ground which interferes with ray
|
||||||
else
|
else
|
||||||
targ_head_height = vector.offset(target_pos, 0, self.collisionbox[5], 0)
|
targ_head_height = vector.offset(target_pos, 0, cbox[5], 0)
|
||||||
targ_feet_height = vector.offset(target_pos, 0, self.collisionbox[2], 0)
|
targ_feet_height = vector.offset(target_pos, 0, cbox[2], 0)
|
||||||
end
|
end
|
||||||
|
|
||||||
--minetest.log("start targ_head_height: " .. dump(targ_head_height))
|
--minetest.log("start targ_head_height: " .. dump(targ_head_height))
|
||||||
@ -211,10 +211,11 @@ end
|
|||||||
function mob_class:can_jump_cliff()
|
function mob_class:can_jump_cliff()
|
||||||
local yaw = self.object:get_yaw()
|
local yaw = self.object:get_yaw()
|
||||||
local pos = self.object:get_pos()
|
local pos = self.object:get_pos()
|
||||||
|
local cbox = self.collisionbox
|
||||||
|
|
||||||
-- where is front
|
-- where is front
|
||||||
local dir_x = -sin(yaw) * (self.collisionbox[4] + 0.5)
|
local dir_x = -sin(yaw) * (cbox[4] + 0.5)
|
||||||
local dir_z = cos(yaw) * (self.collisionbox[4] + 0.5)
|
local dir_z = cos(yaw) * (cbox[4] + 0.5)
|
||||||
|
|
||||||
--is there nothing under the block in front? if so jump the gap.
|
--is there nothing under the block in front? if so jump the gap.
|
||||||
local nodLow = node_ok({ x = pos.x + dir_x*0.6, y = pos.y - 0.5, z = pos.z + dir_z*0.6 }, "air")
|
local nodLow = node_ok({ x = pos.x + dir_x*0.6, y = pos.y - 0.5, z = pos.z + dir_z*0.6 }, "air")
|
||||||
@ -257,11 +258,12 @@ function mob_class:is_at_cliff_or_danger()
|
|||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
local yaw = self.object:get_yaw()
|
local yaw = self.object:get_yaw()
|
||||||
local dir_x = -sin(yaw) * (self.collisionbox[4] + 0.5)
|
local cbox = self.collisionbox
|
||||||
local dir_z = cos(yaw) * (self.collisionbox[4] + 0.5)
|
local dir_x = -sin(yaw) * (cbox[4] + 0.5)
|
||||||
|
local dir_z = cos(yaw) * (cbox[4] + 0.5)
|
||||||
|
|
||||||
local pos = self.object:get_pos()
|
local pos = self.object:get_pos()
|
||||||
local ypos = pos.y + self.collisionbox[2] + 0.1 -- just above floor
|
local ypos = pos.y + cbox[2] + 0.1 -- just above floor
|
||||||
|
|
||||||
local free_fall, blocker = minetest.line_of_sight(
|
local free_fall, blocker = minetest.line_of_sight(
|
||||||
vector.new(pos.x + dir_x, ypos, pos.z + dir_z),
|
vector.new(pos.x + dir_x, ypos, pos.z + dir_z),
|
||||||
@ -280,6 +282,9 @@ function mob_class:is_at_cliff_or_danger()
|
|||||||
end
|
end
|
||||||
local bnode = minetest.get_node(blocker)
|
local bnode = minetest.get_node(blocker)
|
||||||
-- minetest.log("At cliff: " .. self.name .. " below " .. bnode.name .. " height "..height)
|
-- minetest.log("At cliff: " .. self.name .. " below " .. bnode.name .. " height "..height)
|
||||||
|
if self:is_node_dangerous(self.standing_in) or self:is_node_waterhazard(self.standing_in) then
|
||||||
|
return false -- allow to get out of the immediate danger
|
||||||
|
end
|
||||||
if self:is_node_dangerous(bnode.name) or self:is_node_waterhazard(bnode.name) then
|
if self:is_node_dangerous(bnode.name) or self:is_node_waterhazard(bnode.name) then
|
||||||
return bnode.name
|
return bnode.name
|
||||||
end
|
end
|
||||||
@ -310,10 +315,11 @@ function mob_class:is_at_water_danger()
|
|||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
local dir_x = -sin(yaw) * (self.collisionbox[4] + 0.5)
|
local cbox = self.collisionbox
|
||||||
local dir_z = cos(yaw) * (self.collisionbox[4] + 0.5)
|
local dir_x = -sin(yaw) * (cbox[4] + 0.5)
|
||||||
|
local dir_z = cos(yaw) * (cbox[4] + 0.5)
|
||||||
|
|
||||||
local ypos = pos.y + self.collisionbox[2] + 0.1 -- just above floor
|
local ypos = pos.y + cbox[2] + 0.1 -- just above floor
|
||||||
|
|
||||||
local los, blocker = minetest.line_of_sight(
|
local los, blocker = minetest.line_of_sight(
|
||||||
vector.new(pos.x + dir_x, ypos, pos.z + dir_z),
|
vector.new(pos.x + dir_x, ypos, pos.z + dir_z),
|
||||||
|
Loading…
Reference in New Issue
Block a user