Merge branch 'master' into damage

This commit is contained in:
Elias Fleckenstein 2021-04-22 13:29:32 +02:00
commit 9f7b371bfc
2 changed files with 5 additions and 1 deletions

@ -213,7 +213,7 @@ local function trace_explode(pos, strength, raydirs, radius, info, direct, sourc
npos_x - emin_x + 1 npos_x - emin_x + 1
local cid = data[idx] local cid = data[idx]
local br = node_blastres[cid] local br = node_blastres[cid] or INDESTRUCT_BLASTRES
if br < INDESTRUCT_BLASTRES and br > max_blast_resistance then if br < INDESTRUCT_BLASTRES and br > max_blast_resistance then
br = max_blast_resistance br = max_blast_resistance
end end

@ -301,7 +301,11 @@ function mcl_beds.on_rightclick(pos, player, is_top)
local dim = mcl_worlds.pos_to_dimension(pos) local dim = mcl_worlds.pos_to_dimension(pos)
if dim == "nether" or dim == "end" then if dim == "nether" or dim == "end" then
-- Bed goes BOOM in the Nether or End. -- Bed goes BOOM in the Nether or End.
local node = minetest.get_node(pos)
local dir = minetest.facedir_to_dir(node.param2)
minetest.remove_node(pos) minetest.remove_node(pos)
minetest.remove_node(string.sub(node.name, -4) == "_top" and vector.subtract(pos, dir) or vector.add(pos, dir))
if explosions_mod then if explosions_mod then
mcl_explosions.explode(pos, 5, {drop_chance = 1.0, fire = true}) mcl_explosions.explode(pos, 5, {drop_chance = 1.0, fire = true})
end end