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Add group: spawn_egg
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API.md
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API.md
@ -91,6 +91,7 @@ These groups are used mostly for informational purposes
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* `container=3`: Same as `container=2`, but shulker boxes can not be inserted
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* `container=3`: Same as `container=2`, but shulker boxes can not be inserted
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* `container=4`: Furnace-like, has lists `"src"`, `"fuel"` and `"dst"`
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* `container=4`: Furnace-like, has lists `"src"`, `"fuel"` and `"dst"`
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* `container=1`: Other/unspecified container type
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* `container=1`: Other/unspecified container type
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* `spawn_egg=1`: Spawn egg
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* `weapon=1`: Item is primarily (!) a weapon
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* `weapon=1`: Item is primarily (!) a weapon
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* `tool=1`: Item is primarily (!) a tool
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* `tool=1`: Item is primarily (!) a tool
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@ -2805,6 +2805,7 @@ function mobs:register_egg(mob, desc, background, addegg, no_creative)
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if creative and no_creative == true then
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if creative and no_creative == true then
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grp = {not_in_creative_inventory = 1}
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grp = {not_in_creative_inventory = 1}
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end
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end
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grp.spawn_egg = 1
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local invimg = background
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local invimg = background
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