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Add the world seed to the startup logging (#4295)
In multiplayer, only the server logs this information - the client has no access to it. Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4295 Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land> Co-authored-by: Nicu <kneekoo@noreply.git.minetest.land> Co-committed-by: Nicu <kneekoo@noreply.git.minetest.land>
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-- Some global variables (don't overwrite them!)
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mcl_vars = {}
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minetest.log("action", "World seed = " .. minetest.get_mapgen_setting("seed"))
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mcl_vars.redstone_tick = 0.1
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-- GUI / inventory menu settings
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