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[mcl_fishing] fix warnings
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@ -2,6 +2,8 @@
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local S = minetest.get_translator("mcl_fishing")
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local math = math
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local bobber_ENTITY={
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physical = false,
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timer=0,
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@ -34,9 +36,8 @@ local fish = function(itemstack, player, pointed_thing)
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local pos = player:get_pos()
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local objs = minetest.get_objects_inside_radius(pos, 125)
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local num = 0
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local ent = nil
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local noent = true
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local ent
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local noent = false
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local durability = 65
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local unbreaking = mcl_enchanting.get_enchantment(itemstack, "unbreaking")
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@ -50,11 +51,8 @@ local fish = function(itemstack, player, pointed_thing)
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if ent then
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if ent.player and ent.objtype=="fishing" then
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if (player:get_player_name() == ent.player) then
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noent = false
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if ent._dive == true then
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local itemname
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local items
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local itemcount = 1
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local pr = PseudoRandom(os.time() * math.random(1, 100))
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local r = pr:next(1, 100)
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local fish_values = {85, 84.8, 84.7, 84.5}
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@ -145,7 +143,8 @@ local fish = function(itemstack, player, pointed_thing)
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end
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--Destroy bobber.
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ent.object:remove()
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return itemstack
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noent = false
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break
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end
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end
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end
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@ -163,11 +162,12 @@ local fish = function(itemstack, player, pointed_thing)
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end
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end
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--If no bobber or flying_bobber exists then throw bobber.
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if noent == true then
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if noent then
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local playerpos = player:get_pos()
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local dir = player:get_look_dir()
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mcl_throwing.throw("mcl_fishing:flying_bobber", {x=playerpos.x, y=playerpos.y+1.5, z=playerpos.z}, dir, 15, player:get_player_name())
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end
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return itemstack
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end
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-- Movement function of bobber
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@ -334,13 +334,11 @@ minetest.register_entity("mcl_fishing:flying_bobber_entity", flying_bobber_ENTIT
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mcl_throwing.register_throwable_object("mcl_fishing:flying_bobber", "mcl_fishing:flying_bobber_entity", 5)
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-- If player leaves area, remove bobber.
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minetest.register_on_leaveplayer(function(player)
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local function remove_bobber(player)
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local objs = minetest.get_objects_inside_radius(player:get_pos(), 250)
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local ent = nil
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local noent = true
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for n = 1, #objs do
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ent = objs[n]:get_luaentity()
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local ent = objs[n]:get_luaentity()
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if ent then
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if ent.player and ent.objtype=="fishing" then
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ent.object:remove()
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@ -349,26 +347,13 @@ minetest.register_on_leaveplayer(function(player)
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end
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end
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end
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end)
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end
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-- If player leaves area, remove bobber.
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minetest.register_on_leaveplayer(remove_bobber)
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-- If player dies, remove bobber.
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minetest.register_on_dieplayer(function(player)
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local objs = minetest.get_objects_inside_radius(player:get_pos(), 250)
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local num = 0
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local ent = nil
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local noent = true
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for n = 1, #objs do
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ent = objs[n]:get_luaentity()
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if ent then
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if ent.player and ent.objtype=="fishing" then
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ent.object:remove()
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elseif ent._thrower and ent.objtype=="fishing" then
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ent.object:remove()
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end
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end
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end
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end)
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minetest.register_on_dieplayer(remove_bobber)
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-- Fishing Rod
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minetest.register_tool("mcl_fishing:fishing_rod", {
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