Lava: Don't ignite 2 blocks above if 1 layer above is blocked

This commit is contained in:
Wuzzy 2020-04-08 03:17:34 +02:00
parent 21d5b93baa
commit a1ea41e760

@ -359,10 +359,12 @@ else -- Fire enabled
return false return false
end end
local airs1 = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y+1, z=pos.z-1}, {x=pos.x+1, y=pos.y+1, z=pos.z+1}, {"air"}) local airs1 = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y+1, z=pos.z-1}, {x=pos.x+1, y=pos.y+1, z=pos.z+1}, {"air"})
local ok = try_ignite(airs1) local h = math.random(1, 2)
if not ok then if h == 2 and #airs1 > 0 then
local airs2 = minetest.find_nodes_in_area({x=pos.x-2, y=pos.y+2, z=pos.z-2}, {x=pos.x+2, y=pos.y+2, z=pos.z+2}, {"air"}) local airs2 = minetest.find_nodes_in_area({x=pos.x-2, y=pos.y+2, z=pos.z-2}, {x=pos.x+2, y=pos.y+2, z=pos.z+2}, {"air"})
try_ignite(airs2) try_ignite(airs2)
else
try_ignite(airs1)
end end
end, end,
}) })