More reliable clock display

This commit is contained in:
Wuzzy 2017-01-09 03:18:28 +01:00
parent 6d3bb38a5e
commit a2478d80b0

@ -37,12 +37,18 @@ function watch.register_item(name, image, creative)
}) })
end end
-- This timer makes sure the clocks get updated from time to time regardless of time_speed,
-- just in case some clocks in the world go wrong
local force_clock_update_timer = 0
minetest.register_globalstep(function(dtime) minetest.register_globalstep(function(dtime)
local now = watch.get_clock_frame() local now = watch.get_clock_frame()
force_clock_update_timer = force_clock_update_timer + dtime
if watch.old_time == now then if watch.old_time == now and force_clock_update_timer < 60 then
return return
end end
force_clock_update_timer = 0
watch.old_time = now watch.old_time = now
@ -57,6 +63,14 @@ minetest.register_globalstep(function(dtime)
end end
end end
end) end)
-- Immediately set correct clock time after crafting
minetest.register_on_craft(function(itemstack)
if itemstack:get_name() == "mcl_clock:clock" then
itemstack:set_name("mcl_clock:clock_"..watch.get_clock_frame())
end
end)
-- Clock recipe -- Clock recipe
minetest.register_craft({ minetest.register_craft({
description = "Clock", description = "Clock",