Fixed light levelwarnings and texture alpha warnings in stonecutter, campfires, and beacon

This commit is contained in:
PrairieAstronomer 2022-08-06 20:38:15 -06:00 committed by Gitea
parent 2c814db0d7
commit a34c9172c4
3 changed files with 7 additions and 3 deletions

@ -98,7 +98,7 @@ minetest.register_node("mcl_beacons:beacon_beam", {
}
},
pointable= false,
light_source = 15,
light_source = 14,
walkable = false,
groups = {not_in_creative_inventory=1},
_mcl_blast_resistance = 1200,
@ -226,6 +226,7 @@ minetest.register_node("mcl_beacons:beacon", {
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
mesh = "mcl_beacon.b3d",
tiles = {"beacon_UV.png"},
use_texture_alpha = "clip",
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
@ -333,7 +334,7 @@ minetest.register_node("mcl_beacons:beacon", {
end
end
end,
light_source = 15,
light_source = 14,
groups = {handy=1},
drop = "mcl_beacons:beacon",
sounds = mcl_sounds.node_sound_glass_defaults(),

@ -11,7 +11,7 @@
local S = minetest.get_translator(minetest.get_current_modname())
local campfires = {
{ name = "Campfire", lightlevel = 15, techname = "campfire", damage = 1, drops = "mcl_core:charcoal_lump 2" },
{ name = "Campfire", lightlevel = 14, techname = "campfire", damage = 1, drops = "mcl_core:charcoal_lump 2" },
{ name = "Soul Campfire", lightlevel = 10, techname = "soul_campfire", damage = 2, drops = "mcl_blackstone:soul_soil" },
}
@ -25,6 +25,7 @@ for _, campfire in pairs(campfires) do
drawtype = "mesh",
mesh = "mcl_campfires_campfire.obj",
tiles = {{name="mcl_campfires_log.png"},},
use_texture_alpha = "clip",
groups = { handy=1, axey=1, material_wood=1, not_in_creative_inventory=1, campfire=1, },
paramtype = "light",
paramtype2 = "facedir",
@ -73,6 +74,7 @@ for _, campfire in pairs(campfires) do
length=2.0
}}
},
use_texture_alpha = "clip",
groups = { handy=1, axey=1, material_wood=1, campfire=1, lit_campfire=1 },
paramtype = "light",
paramtype2 = "facedir",

@ -31,6 +31,7 @@ minetest.register_node("mcl_stonecutter:stonecutter", {
length=1
}}
},
use_texture_alpha = "clip",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",