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Add hardened clay sounds
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@ -25,7 +25,7 @@ minetest.register_node("hardened_clay:hardened_clay", {
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tiles = {"hardened_clay.png"},
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stack_max = 64,
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groups = {cracky=3},
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legacy_mineral = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_craft({
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@ -46,7 +46,7 @@ for _, row in ipairs(clay.dyes) do
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tiles = {"hardened_clay_stained_"..name..".png"},
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groups = {cracky=3,hardened_clay=1},
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stack_max = 64,
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sounds = default.node_sound_defaults(),
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sounds = default.node_sound_stone_defaults(),
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})
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if craft_color_group then
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minetest.register_craft({
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