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Tweak pig size
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@ -10,9 +10,10 @@ mobs:register_mob("mobs_mc:pig", {
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type = "animal",
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hp_min = 10,
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hp_max = 10,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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collisionbox = {-0.5, -0.01, -0.5, 0.5, 0.874, 0.5},
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visual = "mesh",
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visual_size = {x=0.875, y=0.875},
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mesh = "mobs_pig.x",
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textures = {
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{"mobs_pig.png"}
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