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Rotate huge mushroom cap corner
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@ -52,7 +52,7 @@ local register_mushroom = function(color, template, d_cap_top, d_cap_side, d_cap
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local cap_corner = table.copy(template)
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cap_corner.description = d_cap_corner
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cap_corner.paramtype2 = "facedir"
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cap_corner.tiles = { "mcl_mushrooms_mushroom_block_skin_"..color..".png", "mcl_mushrooms_mushroom_block_inside.png", "mcl_mushrooms_mushroom_block_inside.png", "mcl_mushrooms_mushroom_block_skin_"..color..".png", "mcl_mushrooms_mushroom_block_inside.png", "mcl_mushrooms_mushroom_block_skin_"..color..".png" }
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cap_corner.tiles = { "mcl_mushrooms_mushroom_block_skin_"..color..".png", "mcl_mushrooms_mushroom_block_inside.png", "mcl_mushrooms_mushroom_block_skin_"..color..".png", "mcl_mushrooms_mushroom_block_inside.png", "mcl_mushrooms_mushroom_block_inside.png", "mcl_mushrooms_mushroom_block_skin_"..color..".png" }
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minetest.register_node("mcl_mushrooms:"..color.."_mushroom_block_cap_corner", cap_corner)
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-- DV 5: Cap texture on top
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