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Comment out unused cart-checking hackery
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@ -42,6 +42,14 @@ tsm_railcorridors.carts = { "mcl_minecarts:minecart" }
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function tsm_railcorridors.on_construct_cart(pos, cart)
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-- TODO: Fill cart with treasures
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-- This is it? There's this giant hack announced in
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-- the other file and I grep for the function and it's
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-- a stub? :)
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-- The path here using some minetest.after hackery was
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-- deactivated in init.lua - reactivate when this does
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-- something the function is called RecheckCartHack.
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end
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-- Fallback function. Returns a random treasure. This function is called for chests
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@ -388,11 +388,16 @@ local function PlaceChest(pos, param2)
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end
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end
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-- This function checks if a cart has ACTUALLY been spawned.
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-- To be calld by minetest.after.
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-- This is a workaround thanks to the fact that minetest.add_entity is unreliable as fuck
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-- See: https://github.com/minetest/minetest/issues/4759
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-- FIXME: Kill this horrible hack with fire as soon you can.
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-- Why did anyone activate it in the first place? It doesn't
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-- have a function seeing as there are no chest minecarts yet.
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--[[
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local function RecheckCartHack(params)
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local pos = params[1]
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local cart_id = params[2]
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@ -408,6 +413,8 @@ local function RecheckCartHack(params)
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end
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minetest.log("info", "[tsm_railcorridors] Cart spawn FAILED: "..minetest.pos_to_string(pos))
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end
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--]]
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-- Try to place a cobweb.
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-- pos: Position of cobweb
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@ -937,7 +944,10 @@ local function spawn_carts()
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-- Note that the callback function is also called there.
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-- TODO: Move callback function to this position when the
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-- minetest.add_entity bug has been fixed.
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minetest.after(3, RecheckCartHack, {cpos, cart_id})
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-- minetest.after(3, RecheckCartHack, {cpos, cart_id})
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-- This whole recheck logic leads to a stub right now
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-- it can be reenabled when chest carts are a thing.
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end
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end
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carts_table = {}
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