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Refactor rails code
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@ -1,29 +1,82 @@
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-- Template rail function
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local register_rail = function(itemstring, tiles, def_extras, creative)
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local groups = {handy=1,pickaxey=1, attached_node=1,rail=1,connect_to_raillike=1,dig_by_water=1,destroy_by_lava_flow=1, transport=1}
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if creative == false then
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groups.not_in_creative_inventory = 1
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end
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local ndef = {
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drawtype = "raillike",
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tiles = tiles,
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is_ground_content = false,
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inventory_image = tiles[1],
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wield_image = tiles[1],
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paramtype = "light",
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
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},
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stack_max = 64,
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groups = groups,
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sounds = mcl_sounds.node_sound_metal_defaults(),
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_mcl_blast_resistance = 3.5,
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_mcl_hardness = 0.7,
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}
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if def_extras then
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for k,v in pairs(def_extras) do
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ndef[k] = v
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end
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end
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minetest.register_node(itemstring, ndef)
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end
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local railuse = "Place them on the ground to build your railway, the rails will automatically connect to each other and will turn into curves, T-junctions, crossings and slopes as needed."
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-- Normal rail
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minetest.register_node("mcl_minecarts:rail", {
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description = "Rail",
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_doc_items_longdesc = "Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction.",
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_doc_items_usagehelp = railuse,
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drawtype = "raillike",
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tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
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is_ground_content = false,
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inventory_image = "default_rail.png",
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wield_image = "default_rail.png",
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paramtype = "light",
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walkable = false,
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selection_box = {
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type = "fixed",
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-- but how to specify the dimensions for curved and sideways rails?
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fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
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},
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stack_max = 64,
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groups = {handy=1,pickaxey=1, attached_node=1,rail=1,connect_to_raillike=1,dig_by_water=1,destroy_by_lava_flow=1,transport=1},
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sounds = mcl_sounds.node_sound_metal_defaults(),
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_mcl_blast_resistance = 3.5,
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_mcl_hardness = 0.7,
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})
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register_rail("mcl_minecarts:rail",
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{"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
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{
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description = "Rail",
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_doc_items_longdesc = "Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction.",
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_doc_items_usagehelp = railuse,
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}
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)
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-- Powered rail (off = brake mode)
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register_rail("mcl_minecarts:golden_rail",
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{"carts_rail_pwr.png", "carts_rail_curved_pwr.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"},
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{
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description = "Powered Rail",
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_doc_items_longdesc = "Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts.",
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_doc_items_usagehelp = railuse .. "\n" .. "Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power.",
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_rail_acceleration = -3,
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mesecons = {
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conductor = {
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state = mesecon.state.off,
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onstate = "mcl_minecarts:golden_rail_on",
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},
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},
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}
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)
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-- Powered rail (on = acceleration mode)
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register_rail("mcl_minecarts:golden_rail_on",
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{"mcl_minecarts_rail_golden_powered.png", "mcl_minecarts_rail_golden_curved_powered.png", "mcl_minecarts_rail_golden_t_junction_powered.png", "mcl_minecarts_rail_golden_crossing_powered.png"},
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{
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_doc_items_create_entry = false,
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_rail_acceleration = 4,
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mesecons = {
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conductor = {
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state = mesecon.state.on,
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offstate = "mcl_minecarts:golden_rail",
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},
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},
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},
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false
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)
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-- Crafting
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minetest.register_craft({
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output = 'mcl_minecarts:rail 16',
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recipe = {
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@ -33,65 +86,6 @@ minetest.register_craft({
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}
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})
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-- Powered rail
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local powered_rail_template = {
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description = "Powered Rail",
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_doc_items_longdesc = "Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts.",
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_doc_items_usagehelp = railuse .. "\n" .. "Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power.",
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drawtype = "raillike",
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tiles = {"carts_rail_pwr.png", "carts_rail_curved_pwr.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"},
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inventory_image = "carts_rail_pwr.png",
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wield_image = "carts_rail_pwr.png",
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paramtype = "light",
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
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},
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groups = {handy=1,pickaxey=1, attached_node = 1, rail = 1, connect_to_raillike = 1, dig_by_water = 1,destroy_by_lava_flow=1, transport = 1},
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sounds = mcl_sounds.node_sound_metal_defaults(),
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mesecons = {
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conductor = {
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state = mesecon.state.off,
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onstate = "mcl_minecarts:golden_rail_on",
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},
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},
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_rail_acceleration = -3,
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_mcl_blast_resistance = 3.5,
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_mcl_hardness = 0.7,
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}
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minetest.register_node("mcl_minecarts:golden_rail", powered_rail_template)
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-- Powered rail (activated by redstone)
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local powered_rail_on = table.copy(powered_rail_template)
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powered_rail_on.description = nil
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powered_rail_on._doc_items_create_entry = false
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powered_rail_on._doc_items_longdesc = nil
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powered_rail_on._doc_items_usagehelp = nil
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powered_rail_on.tiles = {"mcl_minecarts_rail_golden_powered.png", "mcl_minecarts_rail_golden_curved_powered.png", "mcl_minecarts_rail_golden_t_junction_powered.png", "mcl_minecarts_rail_golden_crossing_powered.png"}
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powered_rail_on.inventory_image = "mcl_minecarts_rail_golden_powered.png"
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powered_rail_on.wield_image = "mcl_minecarts_rail_golden_powered.png"
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powered_rail_on.groups.not_in_creative_inventory = 1
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powered_rail_on.groups.transport = nil
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powered_rail_on.mesecons = {
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conductor = {
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state = mesecon.state.on,
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offstate = "mcl_minecarts:golden_rail",
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}
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}
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powered_rail_on._rail_acceleration = 4
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minetest.register_node("mcl_minecarts:golden_rail_on", powered_rail_on)
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if minetest.get_modpath("doc") then
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doc.add_entry_alias("nodes", "mcl_minecarts:golden_rail", "nodes", "mcl_minecarts:golden_rail_on")
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end
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minetest.register_craft({
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output = "mcl_minecarts:golden_rail 6",
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recipe = {
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@ -101,3 +95,8 @@ minetest.register_craft({
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}
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})
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-- Aliases
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if minetest.get_modpath("doc") then
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doc.add_entry_alias("nodes", "mcl_minecarts:golden_rail", "nodes", "mcl_minecarts:golden_rail_on")
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end
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